TwoSix
Everyone's literal second-favorite poster
1) Establish restrictions within the core rules.
2) In the class/theme descriptions, assert that these restrictions are there to create a feel of "classic D&D".
3) Also have a paragraph within these descriptions to explain possible common adaptations, such as "paladins of other alignments". Explain again that these restrictions have NO mechanical weight, and are there for flavor.
4) Within the new Character Builder, have an easy toggle of Restrictions (Yes/No). Ideally, a custom restriction page will also be implemented for the DM who is house-ruling.
Easy. Just make to sure to strike the right balance within the text that the restrictions aren't bad, and are there for a good reason, but if your DM lifts them, he know's what he's doing.
2) In the class/theme descriptions, assert that these restrictions are there to create a feel of "classic D&D".
3) Also have a paragraph within these descriptions to explain possible common adaptations, such as "paladins of other alignments". Explain again that these restrictions have NO mechanical weight, and are there for flavor.
4) Within the new Character Builder, have an easy toggle of Restrictions (Yes/No). Ideally, a custom restriction page will also be implemented for the DM who is house-ruling.
Easy. Just make to sure to strike the right balance within the text that the restrictions aren't bad, and are there for a good reason, but if your DM lifts them, he know's what he's doing.