Cheiromancer
Adventurer
I'm still not pleased with the notion of a flat +200,000 gp cost for all epic items. I'd prefer to have to be related to the multiplier:
If you really want to stick with the +200K multiplier, just confirm that's what you want to do, even with scrolls and skill bonus items, and I'll try to move on.
We still have an issue with regard to the SR items. Are you still set on a major item (1/4 of wealth) providing a SR of character level +10? I think it is a mistake to do it that way, but if you make an executive decision I'll try to move on here too.
200K + bonus cubed x 400 for weapons
150K + bonus cubed x 300 for spell penetration items
100K + bonus cubed x 200 for shields
10K + bonus cubed x 20 for skill bonus items
5K + spell level cubed x 10 for scrolls (caster level = 2 x spell level)
And so on. Take the quadratic multiplier for the non-epic bonus and multiply by 100 to get the additive term. Double this and divide by 1000 to get the cubic multiplier. It means a shield costs 1/2 as much as a weapon, just like in non-epic levels.150K + bonus cubed x 300 for spell penetration items
100K + bonus cubed x 200 for shields
10K + bonus cubed x 20 for skill bonus items
5K + spell level cubed x 10 for scrolls (caster level = 2 x spell level)
If you really want to stick with the +200K multiplier, just confirm that's what you want to do, even with scrolls and skill bonus items, and I'll try to move on.
We still have an issue with regard to the SR items. Are you still set on a major item (1/4 of wealth) providing a SR of character level +10? I think it is a mistake to do it that way, but if you make an executive decision I'll try to move on here too.
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