Return to the Temple of Elemental Evil. ( CLOSED. )

Borson said:
Chickenblocked? I guess I am now sounding dumb...

Ummm I substituted chicken for a word describing a male rooster or a part of the male anatomy.

Enworld rules, dont write anything that would offend Morrus' Grandma and You never know when Morrus' Grandma is reading. :confused:
 

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Nairb, Human NG Fighter 4, Build 2.0

Str: 16 +3 HP: 25 (Taking the average of a d10 all levels but level 1)
Dex:16 +3 BAB: +4 (With a melee and ranged attack of +7)
Con:11 +0 Fort: +7
Int: 14 +2 Ref: +4
Wis:12 +1 Will: +2
Cha:11 +0 AC: 20

Skills: (24 Total) Bluff +1/2 sp (cc), Craft (Trapmaking) +7/5 sp, Decipher Script +2/1 sp (cc), Disable Devise +3/2 sp (cc), Move Silently +4/1 sp (cc), Knowledge (all categories in PHB besides Arcana) +1, Heal +3/3sp (cc.)

Notes on Skills: With Nairb's skill selection I tried to reflect someone who was given the finest tutoring money can buy, and someone who is fairly good at making things. Would it be possible for me to start the adventure with some traps made?

Feats: Improved Buckler Defense (from Complete Warrior), Two Weapon Fighting, Two Weapon Defense, (Now using fighter bonus feats) Block Arrow (From Heroes of Battle), Power Attack, Improved Sunder

Weapons: Mastercraft Warhammer, Mastercraft Shortsword, Composite (+3 Str bonus) Shortbow and 40 arrows.

Armor: +1 Chain shirt, Mastercraft Buckler.

Equipment: Backpack with food and water. Gold pieces I have left over. (Will calculate tomorrow)

Attacks: Warhammer and Shortsword +6/+6 1d8+3 and 1d6+3
Composite Shortbow +7 1d6+3
 

DCrane1 said:
Feats: Improved Buckler Defense (from Complete Warrior), Two Weapon Fighting, Two Weapon Defense, (Now using fighter bonus feats) Block Arrow (From Heroes of Battle), Power Attack, Improved Sunder

Imp Buckler defense and Two Weapon defense both provide shield bonuses to ac so they dont stack by RAW. (Didnt want you to waste a feat)
 

I would take H4H's advice and pick a different feat. Other than that - he looks good. Go ahead and switch him over. P.S. Take the 200 xp.

All right guys. From now on, this is just an OOC thread. The game has been posted. :) They're Bringing Evil Back. Go ahead and start posting. :)
 
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Just noticed that Nairb wants to start with traps - my suggestion for this is: Just as you would for crafting anything, you pay half the cost ( just the materials per the DMG), then you need to roll for it. You only have a plus 7 and the check is at least a 20 for even a first level trap.

ie: A razor wire across a hall way is 400 gp. So for you it would be 200 plus a 20 craft check.
 

My bad. I accidentally put the game in the wrong forum. I moved it to playing the game. Thanks for pointing this out Zoycitenega. The link has been fixed, so if you click on it it'll take you to the right section. Zoy, I'm going to move your post over.
 




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