Neurotic
I plan on living forever. Or die trying.
I am however going on the memory of a game from 20 years ago....
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I am however going on the memory of a game from 20 years ago....
Sent from my SM-G900V using EN World mobile app
What about Captain Blackpearl being a river pirate?, or fighting river pirates. As this would make a little more sense because of our location. Or Zanword could still have been lost at sea and was brought upriver miraculously (actually by his mentor's diety). Your character could still pine for the sea but his responsibilities are now to great to ignore or leave.
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Discussion:
I am thinking of using the Rest Variant (Epic Heroism) Option listed in the DMG pg.267 this will...
- make a short rest 5 mins long and a long rest 1 hour long
- spellcasters can only regain up to half their maximum spell slots (rounded down) and are limited to slots of 5th level or lower
- only after 8 hours of rest may a spellcaster regain 6th level or higher spell slots
My reasoning is that after going over the maps and looking through encounters I noticed that the last encounter in the Temple dungeon is number 433. That means there is a lot to accomplish to get through this excellent adventure (and that is only the first part taking the characters to lvl 8), and I think the ability to accelerate the game may come in handy.
This is up for a yeah/nay vote if you all wish to weigh in. Also if you need to adjust your character builds due to this please do so and let me know.
This does not add time to PbP. You'll just make those with short rest powers more powerful and casters will nuke everything because they don't have to conserve spells. Even paladins get big boost because I can smite more ofter.
My vote: NAY
Group 1: Lady Rebekah, Emmyr, and Gwylla
Group 2: Rana, Aridha, and Captain Blackpearl
It is possible I will work on this as a possible opening/RPing encounter in the adventure thread.
My thoughts were that those with short rest powers could say they take 5 minutes, while others continue to explore a room or two. Not everyone would need to stop and rest all at the same time when it is in 5 min blocks unlike it would be for an hour short rest.
I thought about the spell casters also. But stopping an hour in a cult filled dungeon might not always give you that time you need. So once in a while an hour long rest would be interrupted and forget about 8 hours. You would need to either leave or convince those in the dungeon your one of them.
Not trying to sway your vote just throwing out ideals for debate.
So far:
Yeah: 0
Nay: 1