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Revised CRs/ECLs - Thread #3

Hi ciaran mate! :)

Incidently I will try and get hold of Eldorian for your earlier post herein; I have him on Messenger - I'll say to him next time I get the chance.

ciaran00 said:
Take your time, UK... I understand how house rules can seem eventually like a chore. I have been dragging my feet on my own house rules for a long while...

Well unfortunately for me these 'house rules' are a necessity though! ;)

ciaran00 said:
Looking forward to it.

Appreciate the interest mate! :)
 

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kreynolds said:

Hello again mate! :D

kreynolds said:
Here's another question I thought I had already asked, but can't find in the old threads. Are racial bonuses to saving throws covered?

Like a racial bonus to saves vs poison? Its not covered in v3 of your PDF, but I could have sworn I remembered this coming up in discussion at some point (particularly the poison bit and dwarves).

They are covered in v4 under 'Traits (Racial/Subtype/Type)

I have every relevant detail of every core race, subtype and type outlined. ;)
 

Upper_Krust said:
I presume you meant to say it can't be shared? :confused:

Yeah. Sorry about that. :o

By the way, have you figured out how to address the diminishing impact of certain special abilities at higher level? For example, take Spell Resistance 24. At around 10th-level, SR 24 is damn good, requiring most 10th-level spellcasters to roll at least a 14 on their caster level check, so the +1.4 to CR is perfectly fair. But what about at 20th-level? At that level, a spellcaster only has to roll at least a 4 on his caster level check. Is SR 24 truly still worth +1.4 at that point? Against lower level spellcasters sure, but certainly not against appropriate challenges for at 20th-level party.

Its a disparity that bugs the hell outta me, but I'm not sure how to handle it, and I don't think its something I just wanna suck up. What do you recommend?
 

Hiya mate! :)

kreynolds said:
Yeah. Sorry about that. :o

By the way, have you figured out how to address the diminishing impact of certain special abilities at higher level? For example, take Spell Resistance 24. At around 10th-level, SR 24 is damn good, requiring most 10th-level spellcasters to roll at least a 14 on their caster level check, so the +1.4 to CR is perfectly fair. But what about at 20th-level? At that level, a spellcaster only has to roll at least a 4 on his caster level check. Is SR 24 truly still worth +1.4 at that point? Against lower level spellcasters sure, but certainly not against appropriate challenges for at 20th-level party.

Its a disparity that bugs the hell outta me, but I'm not sure how to handle it, and I don't think its something I just wanna suck up. What do you recommend?

Lets say you have SR 24 at 20th-level - What makes you think the only opponents you will face will be 20th-level spellcasters?
 

Upper_Krust said:
Lets say you have SR 24 at 20th-level - What makes you think the only opponents you will face will be 20th-level spellcasters?

Nothing at all. I even indicated that in my post. But, let's assume the worst; i.e. a very weak challenge. Take a 20th-level party, one of the characters has SR 24. They face off against a 13th-level wizard. That's the lowest CR you can face and still get XP (traditionally). That wizard only has a 50/50 chance of even getting past your SR. Is this not something to be concerned about?
 

Hiya mate! :)

kreynolds said:
Nothing at all. I even indicated that in my post. But, let's assume the worst; i.e. a very weak challenge. Take a 20th-level party, one of the characters has SR 24. They face off against a 13th-level wizard. That's the lowest CR you can face and still get XP (traditionally).

...okay let me interupt you there. We both know thats not the case using my system.

kreynolds said:
That wizard only has a 50/50 chance of even getting past your SR. Is this not something to be concerned about?

Not at all.

A 20th-level party should not face an individual 13th-level wizard as a serious threat. They should simply be footsoldiers in the employ of the some more serious threat (All this was previously outlined in v3).
 

Upper_Krust said:
...okay let me interupt you there. We both know thats not the case using my system.

Which is why I said "traditional", and your system isn't that. Come on, UK. Keep up. ;)

Upper_Krust said:
...Not at all.

A 20th-level party should not face an individual 13th-level wizard as a serious threat.

I didn't say he was alone. I was just concerned that there would be an impact upon the game. That's all.

Bah. Maybe I worry too much. :D
 
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request

U_K, when you do provide revised CRs for existing monsters in a newer version, would it also be possible to provide the exact CRs (in decimal)? I figure that you already would have these, and with them those of us who want to modify certain aspects of monsters (like revised SR rules) could adjust these CRs without recalculating them (because they are rounded up or down).

Does that make sense?? :P

ciaran
 

request

U_K, when you do provide revised CRs for existing monsters in a newer version, would it also be possible to provide the exact CRs (in decimal)? I figure that you already would have these, and with them those of us who want to modify certain aspects of monsters (like revised SR rules) could adjust these CRs without recalculating them (because they are rounded up or down).

Does that make sense?? :P

ciaran
 


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