Do we actually know that it had outright majority opposition?I don’t see them going near the stat block/template idea for druids. They’ve just said that only “hell, yeah!” ideas are making the cut, and that one had outright majority opposition.
Do we actually know that it had outright majority opposition?I don’t see them going near the stat block/template idea for druids. They’ve just said that only “hell, yeah!” ideas are making the cut, and that one had outright majority opposition.
From what I remember in Jeremy's video about it I think he said that the templates they gave us scored low. But all of us who saw the playtest could tell right away that they were basic templates and had no real oomph to them, no bells and whistles, nor were they reflective of the stuff that 5E14 wildshape would give us. So I don't think it would have been a surprise to them to see what they gave us as ranked low. Whether the concept of templated wildshape on the whole scored low-- that I don't think we know... only that these specific templates for wildshape did.Do we actually know that it had outright majority opposition?
Do we actually know that it had outright majority opposition?
Wow, I'd be shocked if Devotion - the classic paladin! - doesn't make the cut.Conquest is I'm the top 3 Paladin Subclasses, so I think that rounds out the '14 PHB three options.
I like this idea a lot! Though I think the generic druid should get more than one. Two sounds about right, with moon druid getting four.I very much like the idea of druids choosing one wild shape, or a few of them, rather than having the entire universe of shapes available at all times. Then put a list of beast statblocks in the PHB, all of them with stats that scale by level.
Perhaps the default druid chooses a single wild shape, swappable on level-up. Then moon druids could have three shapes instead of one, and swap them out after a long rest.
These statblocks could also be used for polymorph, and for druidic summon spells.
Oh, we already know Devotion is in, they texted it. I reckon the other 3 Paladin Subclasses are probably Vengence Ancients, and Conquest.Wow, I'd be shocked if Devotion - the classic paladin! - doesn't make the cut.
I like this idea a lot! Though I think the generic druid should get more than one. Two sounds about right, with moon druid getting four.
I’m pretty sure they’re going to do beast stat blocks, but instead of being able to pick any of them within CR and movement type limits, you’ll have a small curated list of specialized forms, and a sidebar or something will say that the player can change descriptive details of the forms if they want to.I went back to the video, and to paraphrase ... it's a slight majority of those that hated the idea of templates over those that really liked the templates. He also said that the main goal is to make Druids easier to play, and that the next playtest Druid will likely have a brand new way of doing wildshape.
My guess, keep the option to choose any Beast within certain parameters, but provide a few templates in the Druid section for ease of use.I’m pretty sure they’re going to do beast stat blocks, but instead of being able to pick any of them within CR and movement type limits, you’ll have a small curated list of specialized forms, and a sidebar or something will say that the player can change descriptive details of the forms if they want to.
That’s also plausible.My guess, keep the option to choose any Beast within certain parameters, but provide a few templates in the Druid section for ease of use.