Rhun's I6: Ravenloft - IC Thread

Ares rattles up above from the wind, so he chooses his most accurate spell that never fails him. He point his finger and three bolts of blue energy springs forth.

[sblock=Action]
Cast 3 magic missiles. He points the first to UW6, if it is not sufficient to bring him down he points the second one to UW6. If it is not sufficient to bring him down again, he fires the third on him, If he is already down, Ares points the others to UW2. [/sblock]
 

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Delkat Kraylin Hp; 50/50 AC: 22/10/22

The angelic visage of Delkat opens its eyes, taking note of the positions of the abhorrent undead.

"Yes, my goddess, it is time."

He clutches his hand over the holy symbol emblazoned upon his breastplate and is quickly encapsulated in a warm glow, which bursts outwards in all directions, passing through all creatures and objects -- the living feel nothing beyond a momentary euphoria, but the dead are not so lucky...


[sblock=OOC]
Turn undead -- use 1/day Greater Turning (Sun domain granted power) so that all undead turned are destroyed instead of turned.

Turn undead check (1d20+10=14, 2d6+11=16)

So, up to 8HD (6th lvl Cleric, +1 for Ephod, +1 for turn check) undead are affected -- 24HD (16*1.5) total turning damage. (Invisible castle hates me! a 4 for turn check?!?!?!?!)

Turn attempts: 9/10 Turning check (in Consecrate area) 1d20+10; 2d6+11 * (1.5)

Spells Prepared: (DC=14+spell level)
0th - (5) Light, Detect Magic, Resistance, Read Magic, Guidance
1st - (4+1) Divine Favor, Bless, Shield of Faith, Nimbus of Light, Endure Elements(D)
2nd - (4+1) Deific Vengeance, Consecrate, Spiritual Weapon, Bull's Strength, Heat Metal (D)
3rd - (3+1) Lesser Visage of the Deity, Magic Circle vs Evil, Dispel Magic, Searing Light (D)
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OOC: I'm working to get this updated...I tried last night, and kept getting page load failures. And now EN World is working, but IC is down. It seems to always be something lately.
 
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Sarryx will continue to utilize his draconian breath weapon and scorch the undead abominations.

[sblock=OOC]

Standard - 15 ft cone of fire - 4d6 damage, ref dc 20 for 1/2 - should catch 2, & 3, I think (I forget how they work in 3.xe)

Sarryx 56/69
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OOC: Yeah, sorry...I thought I'd have more time to post down here. I will get the game back on track tomorrow night, though. Thanks for your patience.
 

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