ruleslawyer
Registered User
I guess I just have to wonder how much more "crunch" the Realms (or really any 3.5 setting) can do with. I haven't bothered cracking a sourcebook for "crunch" since Serpent Kingdoms (and that was for monster/NPC options) and my recent favorite (Power of Faerun) had very little in the way of usable crunch. In fact, to really think about it, I'd prefer if NO future FR books had any new PrCs, playable races, feats, or magic items. Grand History of the Realms seems perfect... if it weren't already out there on the Web!Razz said:Blech, don't remind me.
While Grand History of the Realms seems like a great book for a Realms fan to buy, it's rather lame that it's the ONLY source of Realms lore we have in 2007...and with no "crunch" in it either. Not that it should've had crunch material, but the fact that we had THREE hardcover adventures slammed into 2007 has pretty much lost us, what, THREE possible Realms-coverage books?
I have to confess that if it's already been done (well) in 2e, my interest in seeing it redone for 3.5 is substantially diminished. By that standard, the Cold Lands (c'mon Eric Boyd! More Demonlands details!) and Jungles of Chult (didn't like the 2e book) books would be top of my list for books I would want. Old Empires is probably worth a new look in light of the massive changes to the region, and also with the eye of shifting the nature of the region a little off "analogue to RW Egypt/Mesopotamia/Greece" and into more of a "brand new for the Realms" region a la the Vilhon Reach or the far South.Let's see what those three books COULD'VE been:
Giants of Faerun (3E version of Giantcraft)
Jungles of Chult
The Cold Lands
Old Empires
The Hordelands
Faiths&Pantheons 2
The Creator Races
Artifacts of Faerun
Cosmology of Toril
Beyond Faerun (224+page or more, should be Tome of Magic size, book on Zhakara, Maztica, Kara-Tur, and a little on Anchorome, Ossa, and the other Unknown Lands)
The list goes on in my head, but there's plenty of Realms coverage that needs to arrive
I may be a big FR fan, but I'd still be happier if the Giant book were a generic a la Lords of Madness. Details on giants in Eberron and giants in FR could be included, but I think a generic release would please more people.
The "Hordelands" and "Beyond Faerun" books would include a lot of stuff that I don't really think is very "Faerun-ish" (Al-Qadim, Maztica, and Kara-Tur are really analogues of RW cultures, and really are their own campaign settings in themselves); F&P 2 would likely be similar to its predecessor in being a weak rehash of the much better 2e deities books; Artifacts of Faerun might end up just duplicating a big chunk of Volo's Guide to All Things Magical; Creator Races doesn't seem like it would be very usable in most FR campaigns; and Cosmology of Toril has been covered about as deeply as I'd want to see it covered in the FRCS.