UngeheuerLich
Legend
I personally really liked playing gnomes and bards and Specialist wizards. They won´t be in PHB1, thats sad. I played them since ADnD 2nd edition. In 3.x however, the Bard was not what I expected him to be... and the gnome was somewhere between weak and absolute overpowered. If WotC feel, as they told us everywhere, that the Gnomes deserve a good backstory and mechanics together with a good prestige class, then I will be happy.
When I look at my Game tables and not my own preferences, I see, that tieflings were a lot more frequently played than gnomes and even dragonlike characters were more often played than gnomes, so maybe their judgement was not that bad a all.
Specialist in 3.x were also very very badly designed. Although mechanics seamed very similar to ADnD 2nd Edition, they were a lot less usefull, because you had to waste all of your feats to make your choice meaningfull. And chosing which schools are forbidden made balancing the schools necessary so that spells had to be shifted in 3.5...
Making specialist their own classes will be a much better way. And with the new casting mechanics, it seems that every wizard can specialize as he wishes...
When I look at my Game tables and not my own preferences, I see, that tieflings were a lot more frequently played than gnomes and even dragonlike characters were more often played than gnomes, so maybe their judgement was not that bad a all.
Specialist in 3.x were also very very badly designed. Although mechanics seamed very similar to ADnD 2nd Edition, they were a lot less usefull, because you had to waste all of your feats to make your choice meaningfull. And chosing which schools are forbidden made balancing the schools necessary so that spells had to be shifted in 3.5...
Making specialist their own classes will be a much better way. And with the new casting mechanics, it seems that every wizard can specialize as he wishes...