Right now, all we have to go on are assumptions. And I'm not going to just Assume that everything is customizable and that you can just have a dump stat and some ability that your class uses that stat can just be dropped along with it.Whizbang Dustyboots said:Abilities that happen a number of times a day equal to X + STAT BONUS are already common in 3E. There's no reason to expect that the designers will choose to go with a system that gimps characters with low or average stats. You're freaking out based on an assumption that the designers will take the worst of the 3E designs and make them standard, when you've got no real basis to believe that at this time.
Because that's just another assumption that may not be in place. I mean, if I had assumed fighters benefit from a high intelligence (as Mearls says they do not), I would be wrong.
I am pretty sure they're not going to tell us "This wasn't cool, at all. Not cool. Nuh uh," even if it was. I mean, have any of the playtests said Anything negative about the system at all? But I'm certain negative things have popped up.Now, when Rich Baker says "my level 10 warlord had to sit around and cheer on the guys from the sidelines because he had several bad stats" (and his character has an 8 in one score, no?), then you will have ample reason to freak out. He hasn't said that. Heck, the notion that a character can't do something cool in 4E isn't something that's been suggested in any playtest report to date. Quite the contrary.