Arcturus_Rugend
First Post
See Invisible lets the caster see ethereal (and astral) creatures as well as invisible ones. Someone with the spell running can easily keep track of the blinker's movements and fight normally.
That's probably the way it SHOULD work, and any DM who's reasonable will probably house rule it that way, but it's not the way the rules are written. Where's 3.5 when you need it?
 
				 
 
		
 
 
		 
 
		 ). The only penalty I can find for fighting unarmed is the AoO your opponent gets if you don't have the Imp. UA Strike. But thanks for the moment of nostaligia. I thought I was the only one who still had 2E bits floating in and out, messing with my head.
 ). The only penalty I can find for fighting unarmed is the AoO your opponent gets if you don't have the Imp. UA Strike. But thanks for the moment of nostaligia. I thought I was the only one who still had 2E bits floating in and out, messing with my head. 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		