I sent the following to
penny.williams@wizards.com :
General Errors:
Page 18, Assassin: Uncanny Dodge doesn’t appear to stack with Uncanny Dodge as it did before.
Page 20, Dwarven Defender: Defensive Awareness doesn’t appear to stack with Uncanny Dodge as it did before.
Page 174, Mithral Golem: The value of the mithral golem’s body is 8,500,000 gp, about 100 times the treasure of a standard EL 21 encounter – and roughly 8 times the total wealth of a 21st level character!
Page 174, Adamantine Golem: The value of the adamantine golem’s body is far beyond the expected treasure of an EL 25 encounter.
Format Errors:
Page 176, Demilich: The paragraph starting, “If the demilich is overcome […]” is repeated in the description.
Page 196: Haganemnon: Alignment should read “Always chaotic neutral”.
Page 211, Shadow of the Void: The creature’s subtype should read (Cold, Incorporeal) instead of (Incorporeal, Cold).
Rules Errors:
Page 14, Epic Ranger: The favored enemy text should be changed so the favored enemy bonus comes into effect every 5 levels, matching the table.
Page 28, Divine Emissary: the text conflicts itself: divine inspiration 1/day at 1st level and +1/day at every third level, but the text lists 11th level as one of these levels; the table supports every third level over 11th level. The table doesn’t match the text: bonus feat at 5th level (text) or 6th level (table)?
Page 29, Epic Infiltrator: The text conflicts itself: sneak attack at 1st level and each additional 3, or on levels {1, 5, 8, 11, …}?
Page 29, Epic Infiltrator: Change the class requirements to include the epic feat requirements.
Page 30, Guardian Paramount: Change the class requirements to include the epic feat requirements.
Page 34, Perfect Wight: Change the class requirements to include the epic feat requirements.
Page 36, Union Sentinel: The table doesn’t match the text: portal guardian 1/day or 2/day at 10th level?
Page 37, Exceptional Followers: change “A 6th-level adept or aristocrat would count as a 7th-level follower. A 6th-level fighter or 3rd-level aristocrat/3rd-level wizard would count as an 8th-level follower.” to “A 6th-level adept or aristocrat would count as an 8th-level follower. A 6th-level fighter or 3rd-level aristocrat/3rd-level wizard would count as a 9th-level follower.”
Pages 58-59, Improved Manyshot: Add “plus your epic attack bonus” after “Benefit: As Manyshot, but the number of arrows you can fire is limited only by your base attack bonus”.
Page 59, Spell Slots above 9th level: Change “The number of spell slots available to a deity” to “The number of spell slots available to a character”.
Page 60, Improved Spell Capacity: Remove “You must still have the requisite ability score (10 + spell level) in order to cast any spell in the slot.” (The use of a spell requires a spellcasting attribute of 10 + level, not a spell slot.)
Page 62, Master Staff: Change “you may lose a prepared spell to emulate a wand charge” to “you may lose a prepared spell to emulate a staff charge”.
Page 65, Planar Turning: Last sentence should read “If you can rebuke undead, you rebuke (or command) all evil outsiders and turn (or destroy) all nonevil outsiders.”
Page 133, Unholy Power: “The weapon bestows three negative levels on any evil creatures attempting to wield it” should be “The weapon bestows three negative levels on any good creatures attempting to wield it”.
Page 153, Cup and Talisman of Al’Akbar: “dictum (if evil)” should be “dictum (if chaotic)”.
Page 174, Mithral Golem: The mithral golem requires polymorph any object to convert the iron into mithral, which is beyond the limits of the spell.
Page 174, Adamantine Golem: The adamantine golem requires polymorph any object to convert the iron into adamantine, which is beyond the limits of the spell.
Page 238: Change “Typical Godkissed Party: 1 celebrity (Sor23), 2 hangers-on (Brd15)” to “Typical Godkissed Party (EL 23): 1 celebrity (Sor23), 2 hangers-on (Brd15)”.
Page 246, Typical Regulator Encounter: Change the EL from 25 to 20.
Page 247, Union Sentinel Sergeant: Change CR 2 to CR 23.
Page 254, Union Sentinel: The touch AC and heavy mace damage are incorrect (touch AC 18 (+5 deflection, +3 Dex [Dex 18, limited by an adamantine breastplate]), heavy mace 1d8+13 (+5 Str + 2 Weapon Specialization +4 Epic Weapon Specialization + 2 enhancement).