Grimmjow
First Post
My party consists of three players, a wizard, a paladin, and a druid/barbarian. I've been giving them normal encounter with XP split between them so that they are level 5 and getting ready to enter the first level of thisletop dungeon. The boosted level isnt what bothers me though. What bothers me is between the wizards mage armor put on the paladin and the paladin's normal armor....I cant do anything to that paladin. I want my players to feel challanged by this campaign but they arnt. Even when i knock out the barbarian and the wizard i still cant hit the paladin, even with flanking bonus. Is this going to get fixed at higher levels or will my paladin be unstobble for the entire game? If his AC is always going to be unstobble what can I do to make this funner for me? (Frankly they love not having any threat but its no fun for me when i know they have no challange)