Rogue Power Feats

I would go with Elusive Target
1) the enemy you dodge cant gain power attack bonus damage on you
2) when flanked the guy you dodge misses you and hits the flanker (really good)
3) cant remember now, but its good also.

I think that just with 1) and 2) its already a good feat, since you have Uncanny Dodge, 2) isnt too much trouble.
 

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lordcloaker said:
I would go with Elusive Target...
For the PC listed, this would be a Bad Idea(tm).

He's got Spring Attack. The last thing he wants to do is remain flanked by opponents in melee combat.

Staggering Strike (or the like) are far better ideas.
 

Shadeus said:
A greater invisible rogue attacked my 18th-level dwarven defender. He hit on like 3 of his 6 attacks and did gobs of damage (150+), but not enough to kill the dwarf. The dwarf had blind-fighting and turned around and killed the rogue in a single hit (a heck of a crit with a warhammer). The lesson here is be sure to kill whatever it is you are fighting, or your likely low hit points are going to doom you.

How did he sneak attack you? Dwarven Defenders get uncanny dodge, so the invisiblity wouldn't have helped him at all.
 

Saeviomagy said:
Darkstalker lets you foil blindsense, tremorsense, and basically any other "I'm a monster so you can't hide from me" power using the best of your move silent and hide rolls.

Otherwise, being a hiding, sneaking rogue will suck an awful lot of the time.


That sound like an awesome feat for rogues. It looks like rogue/shadowdancers or assassains could be undectable by anythinng most of the time with this feat. It will definitley make me think hard about getting Lord of Madness soon. May I ask what the requirements are?
 

Shazman said:
That sound like an awesome feat for rogues. It looks like rogue/shadowdancers or assassains could be undectable by anythinng most of the time with this feat. It will definitley make me think hard about getting Lord of Madness soon. May I ask what the requirements are?

It's a general feat with no special requirements.
 

Caliban said:
It's a general feat with no special requirements.

Though, of course, it doesn't render the character undetectable by the thing with blindsense/blindsight/scent, it just means it doesn't automatically detect and localize the character. They still get to make Spot and Listen checks.

Brad
 

You don't need to stay put in order to put elusive target to good use. In fact, it has a lot of synergy with Spring attack. For instance, if two foes are a five foot step apart, ordinarily you would move so as not to be threatened by the second, make your attack and spring out. With Elusive Target, if you want to put your dodge on the foe you're not attacking, move into the square in between the two targets and move out, provoking an AoO (this, of course, only works if it's the first threatened square you exit--if you suddenly stop tumbling when you leave that square some bad guys get suspicious). Of course, the AoO being the first attack that round automatically misses and has a chance of hitting the guy you just hit. Then, since it was a movement AoO that missed you, you get to make a trip check against the guy who just hit his friend.

Alternately, you can just trust to mobility to save you from the target's allies as you move through their threatened squares and every time they miss you you get a chance to trip them.

Done properly, you can wreak havoc on a group of mooks with Elusive Target that far outweighs the one attack you make. And since you have Spring Attack, you don't end the round within 5 feet of any of them :)

Nail said:
For the PC listed, this would be a Bad Idea(tm).

He's got Spring Attack. The last thing he wants to do is remain flanked by opponents in melee combat.

Staggering Strike (or the like) are far better ideas.
 

I hadn't looked at the Elusive target that way but I think you might have a point. I was wondering though about the "first attack" qualifier on you and as you say the AoO would/could be that first attack so it could work, assuming that person was your dodge partner and when the AoO was triggered you were flanked by him and another enemy.

It also doesn't mention how many times you can try that trip manuver in a round, so as you say, you could travel around the battlefield potentially causing trips all around.

Tellerve
 


Caliban said:
How did he sneak attack you? Dwarven Defenders get uncanny dodge, so the invisiblity wouldn't have helped him at all.

That's what I was getting at as well. Still curious about it too.
 

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