Rogues don't get uncanny dodge until 4 in 3.5

Nah, The most 3e cherry-picked character I saw was a rgr1/fgh4/rog3/PRC X where X is any non-spellcasting PrC*. Granted, said character was 8th level +, but it was a common build.

* X PrC was usually assassin, shadowdancer (the latter two together was common), Tempest, (level or two more fighter), and the almighty weaponmaster.
 

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You should stick to one version of the rules. Your best bet is to have your DM allow your to rebuild your character - perhaps swap out your third level choice.
 

Li Shenron said:


Why is your DM so keen on switching to 3.5 in the middle of a campaign? What about the players other than you & the Druid, are they pushing for the change because it will benefit their PCs?

I think at the very least your DM should let you go on with 3.0 with your PC, including the future levels of every class you have levels in.

Honestly, I think it's not a very good idea to switch in the middle of a campaign at all if some players do not wish to. It is just like changing the rules of the game in the middle of a match, which is not fair nor sportsmanlike once you've already started, unless everyone is content with the change.

He likes to buy books and he just bought 3.5 he also likes some of the changes. As for the other players who are for the switch two of them are not being affected and the one who plays a monk loves the changes.

Since we are in the middle of a hopefully long running campaign we don't have the luxury of starting a new campaign. Both the druid and I are going to have a long talk and push of we have to, to keep our pcs 3.0. Or at least in my case be allowed to retrofit some choices. If he says no then I am going to get pissy and bring in a new character,

Carol
 

Numion said:
Look at it like this: you're about to take one of the more broken prestige classes, so even if you have to take one more level of rogue you are not going to end up being the weakest link in your group! :cool:

You don't play in my group our DM has allowed in special constructed characters that I think are rather broken. The wizard using feats from the net book of feats has a enlarged celestial badger that weighs 300 pounds and has almost has the same BAB as I do. Another plays what is called a scout basically a ranger/rogue with a D10 hit die a movement rate of 50 and 6 skill points a level and sneak attack, uncanny dodge and evasion. He is a lower level than my character and has a lot more hit points.

To challenge us the DM is throwing some real powerful things at us and I spend a lot of time in battle almpst to negative hit points.

Carol
 

If you had planned your character that way, and he wouldn't naturally have a trap sense anyway, so I think that given this planning, your DM should house rule that.
 

Brekke said:
You don't play in my group our DM has allowed in special constructed characters that I think are rather broken. The wizard using feats from the net book of feats has a enlarged celestial badger that weighs 300 pounds and has almost has the same BAB as I do. Another plays what is called a scout basically a ranger/rogue with a D10 hit die a movement rate of 50 and 6 skill points a level and sneak attack, uncanny dodge and evasion. He is a lower level than my character and has a lot more hit points.

To challenge us the DM is throwing some real powerful things at us and I spend a lot of time in battle almpst to negative hit points.
Sounds like uncanny dodge is the least of your problems. Might I suggest hanging your DM from the mid-section of the Cleveland St. Bridge by his toes with Krazy Glue?
 

Brekke said:


You don't play in my group our DM has allowed in special constructed characters that I think are rather broken. The wizard using feats from the net book of feats has a enlarged celestial badger that weighs 300 pounds and has almost has the same BAB as I do. Another plays what is called a scout basically a ranger/rogue with a D10 hit die a movement rate of 50 and 6 skill points a level and sneak attack, uncanny dodge and evasion. He is a lower level than my character and has a lot more hit points.

To challenge us the DM is throwing some real powerful things at us and I spend a lot of time in battle almpst to negative hit points.

Carol

Okay, that complicates it a bit. If there isn't a big level penalty, bring in a new character. I bet you could find some nice stuff for the new char from those netbooks!
 

Brekke said:


Here is my problem with this if we were playing 3.5 from the very start of this character then I would have planed things different. I would never have taken the third level of rogue at this time. I would have taken fighter and qualified for my PRC an entire level sooner. On the advice of my DM and more experianced players I was told take the third level of rogue now with the fact that you only wear leather armor uncanny dodge is so useful.

My point is that with the changes I think there needs to be some give and take on players and DMs part.

Carol

You take the fighter material as you were originally going to and then you should already have your level. If you're talking about changing things characters get in the sequence of their levels, it's a bad idea because then other people want to bend the rules.

If you're going to retro-grade a character, then go with what you were originally thinking.
 

Hah, Prestige classes....

Hi Brekke!
Actually, I'd take that 4th level of rogue gladly. Can't have too much tumble, sneakstuff and so on. Order of the bow a level sooner or later who cares. If the DM keeps throwing heavy stuff at you, you'll level up sooner.
 

Bendris Noulg said:
Sounds like uncanny dodge is the least of your problems. Might I suggest hanging your DM from the mid-section of the Cleveland St. Bridge by his toes with Krazy Glue?

He is a good guy this is first time DMing and he has made a few mistakes with this kind of stuff. I think he is just starting to see this himself.

The scout was designed by our other more experianced DM and he was careful on how much magic he gave out so the scout in that game did not rule the game.

The badger thing is a big mistake. I have some issues about a creature that big being allowed to do some of the things familiars do. For example how are they sharing spells? The badger is the same size catergory as the wizard wouldn't they be getting in each other's way?

Carol
 

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