Rolled Stats:
STR 12, DEX 6, CON 13, INT 13, WIS 13, CHA 9
Modified Stats:
STR 16, DEX 6, CON 13, INT 9, WIS 9, CHA 9
HP: 9
Money: 140 - 138 = 2 left. [emoji17]
Gear:
Crossbow, Heavy - 50 gp, 2d4, 80/160/240, 2H
Crossbow Bolts (30) - 10 gp, 3 shots per cn
Sword, Bastard - 15 gp, 1d6+1 (one-handed), 1d8+1 (two-handed), 80 cn
Banded Mail - 50 gp, AC 4, 450 cn
Backpack - 5 gp, 20 cn (can carry up to 400 cn)
Boots, Plain - 1 gp, 10 cn*
Rope (50 ft.) - 1 gp, 50 cn
Rations, Standard (1 week) - 5 gp, 200 cn
Waterskin/Wineskin - 1 gp, 5 cn (30 cn when full)
Alignment: Neutral
Backstory: Merrick grew up in the Wyvernsbane Duchy. His parents were in the military and raised their only son in that way. When Merrick was old enough he left his parents house and the town he grew up in. Merrick resented the lifestyle in which he was raised and decided to forge out on his own. Merrick ended up being associated with a guild and was slowly making a name for himself by taking jobs that others wouldn't. Merrick never let any of that bother him because it was just a job to him. The one thing that Merrick took from his parents was to live his life by a set of unbreakable rules. It was because of that way of living that caused Merrick to be hunted by his guild. When Merrick refused to kill a man in front of his children the guild leader ordered Merrick to be killed as well. Merrick fought his way out of the situation and is trying to hide from his former employer.
Appearance: Merrick is 6 foot and weighs 220 lbs. He is 26 years old. He has grayish/blue eyes and has light brown colored hair that is shaved close to his head. His skin color is white with a slight tan and he has light scars on his arms from training with different kinds of weapons.