keterys
First Post
So:
Strikers get bonus damage (Quarry, Curse, SA)
Defenders get marking and associated bonuses (divine challenge, combat superiority, etc)
Leaders get healing and buffs (inspiring, healing word, commander, etc)
What do controllers get? Well, unfortunately we don't have a lot of comparison points, but looking at the wizard the only thing he gets that is actual control (even for damage as control) is if he's orb specced.
I mean, I love the cantrips, the spellbook is very useful, but... what _defining feature(s)_ for his role does he get? The only things that seem controllery are his at-will options. And spell focus at paragon tier.
Anyhow, this was kinda nagging me for a bit in all the discussion of multiclassing, getting class features, what to pick, etc, etc, so figured I'd say it out loud. I'd have expected to see something more like a generic -1/-2/-3 to saves at tiers or a 'increase the size of all burst and blast by 1' or 'double the range of all area' or whatever.
I think this is a major reason why people end up so critical of the wizard powers, when comparing to cleric or whatever. They didn't get their 'Role feature'.
Strikers get bonus damage (Quarry, Curse, SA)
Defenders get marking and associated bonuses (divine challenge, combat superiority, etc)
Leaders get healing and buffs (inspiring, healing word, commander, etc)
What do controllers get? Well, unfortunately we don't have a lot of comparison points, but looking at the wizard the only thing he gets that is actual control (even for damage as control) is if he's orb specced.
I mean, I love the cantrips, the spellbook is very useful, but... what _defining feature(s)_ for his role does he get? The only things that seem controllery are his at-will options. And spell focus at paragon tier.
Anyhow, this was kinda nagging me for a bit in all the discussion of multiclassing, getting class features, what to pick, etc, etc, so figured I'd say it out loud. I'd have expected to see something more like a generic -1/-2/-3 to saves at tiers or a 'increase the size of all burst and blast by 1' or 'double the range of all area' or whatever.
I think this is a major reason why people end up so critical of the wizard powers, when comparing to cleric or whatever. They didn't get their 'Role feature'.