Shadoe's Lady
First Post
When I ran games, I used to have a system where everyone got XP for everything they did. As long as it advanced the game. We're talking anywhere from 5 to 20 points, sometimes 50 for a really good idea, but those points can add up quick, and sometimes a big encounter is either not in the cards for that session, or the players find a way around it. The problem with this is unless you take really good notes you find yourself struggling to remember each and every thing the characters did.