InzeladunMaster
First Post
Fyrestryke said:I am also in the process of reading the rules for Sorcery in Conan. When the changes in Inzeladun came up, my first thought was (as it usually is with Conan Sorcerers) that I don't like them. Upon deeper reflection, I realized that I'd never played a Conan Scholar, had never even read the rules for such, etc. It is unfair for me to say I don't like something without even reading it. I had based my knowledge on the Scholars by witnessing two known player scholars (De Oto and the guy Odovacar played that one time) and the bad guys IM sent against us (whose stinking guts I hate). So, I am in the process of reading the rules and I will most likely make up and play a scholar on Sunday. Then, I will be able to weigh in my opinion (limited as it may yet be) on the Conan magic system and it's viability for the new Inzeladun.
The value of a Conan sorcerer is his ability to do magic behind the scenes. His purpose is not the same as a DnD or Forgotten Realms wizard, sorcerer, cleric, psion or druid.
The scholar class is also more versatile and less narrowly focused than DnD magic-abusers. You can even play non-sorcerous scholars and make decent characters out of them just from sheer skill points. You could make a non-sorcerous scholar, channel his skill points into Knowledge (nature), Knowledge (geography), Knowledge (local), Hide, Move Silently and Survival and have quite the stealthy woodsman. Instead of spells, take Skill Focus feats and he will be hard to beat in the woods. You could even give him one sorcery style (nature magic, of course), and have a heck of a character - but his spells will not really help him in combat. His skills, however, will make him a great sniper or guerrilla fighter.