El Mahdi
Muad'Dib of the Anauroch
Because the DM can change the world.
DM for president! DM for President! Because we need real change!


(I think I've been watching too much MSNBC

Because the DM can change the world.
Sitting around and not participating isn't role-playing. It's the opposite.
It doesn't matter if the DM's plans are laid to waste, or if a PCs personal zeitgeist is infringed upon--if we're coming to the table focused on the needs and enjoyments of our friends.
Selfishness ruins any social event.
I am confused by this story and your statements. You claim metagaming is so horrible that you will not do it, but you expect the DM to wave his hands and get you back into the game after you make a bad decision. It seems like you are complaining about not being able to have your cake and eat it too. What am I not getting here?
As a player, I would feel like I'm overstepping my bounds if I tell the DM what his NPC's or what his world is. I tell the DM who my character is. It's in his hands to get that character where he needs them.
I would only expect the DM to run my character for me if I had to run out to the store or something.
Otherwise I'd end that sentence with, 'so I take a bus and / or hitchhike, and arrive up the winding lane on foot, bone-tired and with my worldly possessions in a backpack. If anyone asks, I lie about it and say my parents dropped me off up the road, because I don't want to admit that I'm poor.'
That's playing a role. Not, 'I sit at home and do nothing.'
I don't want to have a story dictated me to me, and if I did, I'd be reading a novel or watching the television, not joining a *role-playing game.* I want to be *part of it.*
Sitting around and not participating isn't role-playing. It's the opposite.
You know, this thread is remarkably similar to a debate we have in educational circles all the time. "If a student is not learning, is it the student's fault for not being motivated, or is it the teacher's fault for not motivating the child." As a teacher and a DM, I do have my personal biases.
In the jedi's defense, based on your understanding of the Force and the Star Wars movies, wouldn't you expect the dark jedi spirit to be tweaking off the jedi's force senses? I sure would. I wouldn't even roll for it, it would be an auto-success. I'm certainly not going to sit back and gloat about the jedi character's bad decision to stay back to guard the ship while I effect a TPK. That's not very genre-friendly.
To start the first game session, I had each Player describe how they arrived at the mansion of the NPC. One came by bus, one came by borrowing his parent's car, etc.
One guy, whose PC was a teenage girl from California commented that there was no way his family could fly her all the way to the east coast. While I started the introductions as each PC arrived, this Player willingly sat at the table without having his character introduced.
The Player essentially threw up his hands in apparent exasperation, and had his girl show up. He seemed annoyed to have to do something out of character/background for his PC.