WOIN Roll20 for WOIN

knikpiw

Explorer
I just wanted to point out that although WOIN is not a listed game in Roll20, it still has its own character sheets and so on on the website.

The best way to find What's OLD is NEW on Roll20 would be the use of keywords. (I personally just use WOIN and sci fi)

I just wanted to say this to encourage people to use this and to find other people to play with others online.
 

Morrus

Well, that was fun
Staff member
It’s listed in Fantasy Grounds if that helps. I’ve never used either, unfortunately.
 

knikpiw

Explorer
The Fantasy Grounds appears to me a more refined and better supported platform, but the Roll20 dodges the 56$ price tag
 

Morrus

Well, that was fun
Staff member
The Fantasy Grounds appears to me a more refined and better supported platform, but the Roll20 dodges the 56$ price tag
I don't use either - I'm not trying to sell either to you. Just saying what I know in the hopes it's helpful to somebody.
 
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I'd agree and say I've been very happy with the Roll20 sheet.

My group has been using the WOIN page on Roll20 for a little over a year, first with conversions of old Game Mechanics d20 Modern adventures and currently with a Star Wars campaign. Most of us use a Google Sheets page to plan our characters, and then input the values to the Roll20 sheets.

It works pretty well and the combat macros account for modifying attack and damage by trading dice.

A nice feature of Roll20 is setting maps to squares (for character scale) or hexes (for starship combat).

There are a few minor issues. The sheet is still Version 1 so there isn't a Vital Defense. I added it under the Combat Tab under Armor. The other is that the skill for Initiative doesn't add the character to the roster. A programmer in our group made a macro for it and we added it under the Attributes and Abilities page. Last, the Maximum Dice Pool isn't always limited to Grade.

Below are screenshots of different tabs of my character's sheet. The Attributes values are rendering slightly to the left of their respective boxes in the browser, but I think that is recent issue. XP is only 45 because we are doing advancing by Grade and using ad hoc XP.

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Screen Shot 2018-07-04 at 1.36.06 PM.png

Screen Shot 2018-07-04 at 1.36.14 PM.png

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Brian I

Villager
I've been having good luck with Roll20 lately, and would be open to running a game of WOIN (NEW?) with it, if I can find some interested players. I'd be thinking weekends, pacific time, although there's possibility of a short weeknight game.

Any folks interested?
 

M3woods

Explorer
I've been having good luck with Roll20 lately, and would be open to running a game of WOIN (NEW?) with it, if I can find some interested players. I'd be thinking weekends, pacific time, although there's possibility of a short weeknight game.

Any folks interested?
I'd be interested depending on play time. I'm on the East Coast so three hours in the future.
 

Brian I

Villager
I'd be interested depending on play time. I'm on the East Coast so three hours in the future.
Excellent. I do some gaming with friends on the East Coast, so should be do-able. Ping me and let me know what time blocks might work for your schedule.
 

knikpiw

Explorer
I'd love to join. I live in west europe so GMT 0 so it may not be doable. But I was wondering if there was any way of finding WOIN or NEW listings on Roll20, I know for myself that I put in WOIN, NEW and sci fi in the tags, but the only way people actually found my game was from the starting soon.
 
I'd also be interested in playing. I'm in a game that plays in the late morning and early afternoon on Sundays (in my timezone, GMT -7), but I could play later that evening, or almost any time on Saturday. I'd be especially interested in trying out the "away team" idea described in the book, where each player makes three different characters (a bridge officer, a marine, and a specialist) and we each pick one to play on each mission (so a space mission would mostly involve the bridge crew, while a combat focused away mission might involve mostly the marines). I'm flexible though, so if nobody else wants that I'm fine with a normal campagn (I just like making characters).

I've also just started an effort to improve the WOIN character sheet on Roll 20. In response, the text alignment problem with the attribute values appears to have been fixed by the sheet's original author (in a development version, I think), but there's a good chance we can make other changes too, like getting updated condition status tracks and maybe some better named fields for the movement speed and attack entries. If you are interested in helping out (even just with ideas on how the sheet should look or operate), check out my Roll20 forum post and the GitHub issues I linked from there.
 

knikpiw

Explorer
I think an Away Team kind of game sounds a bit like a West Marches type of game, what if we set one of those up? Since there is so many people from different time zones and a lot of people may be interested this could be a good option. You can have between 8 to 50 players in a West Marches game with possibly 2 GMs.

"1) There was no regular time: every session was scheduled by the players on the fly.

2) There was no regular party: each game had different players drawn from a pool of around 10-14 people.

3) There was no regular plot: The players decided where to go and what to do. It was a sandbox game in the sense that’s now used to describe video games like Grand Theft Auto, minus the missions. There was no mysterious old man sending them on quests. No overarching plot, just an overarching environment.

The West Marches charter is that games only happen when the players decide to do something — the players initiate all adventures and it’s their job to schedule games and organize an adventuring party once they decide where to go."
 

knikpiw

Explorer
There is currently 9 West Marches games on Roll20 with the largest holding 60 people. Maybe this is too far fetched to do for a WOIN game but I'd love to try, I'd still join if I might only be able to play a game once a month because of my schedule.

Please give me your thoughts on this
 

Brian I

Villager
Sunday evenings about 6 pm Pacific (GMT -8, I believe) works for me and a couple of us. I have to coordinate with my Delta Green Game, but I expect a couple openings a month ... including this coming Sunday (Sept 2). We could do some campaign planning and / or some quick roleplay for those able to make it.

I’m not familiar with “West Marches” as a setting, but a player driven sandbox sounds fun. I have an Obsidian Portal account, and could match the Roll20 platform with a campaign wiki / website. Folks could see all the PCs and revealed NPCs, Blue book / PMeM, etc. it might also help create a little more WOIN buzz as well.
 

M3woods

Explorer
Sunday evenings about 6 pm Pacific (GMT -8, I believe) works for me and a couple of us. I have to coordinate with my Delta Green Game, but I expect a couple openings a month ... including this coming Sunday (Sept 2). We could do some campaign planning and / or some quick roleplay for those able to make it.

I’m not familiar with “West Marches” as a setting, but a player driven sandbox sounds fun. I have an Obsidian Portal account, and could match the Roll20 platform with a campaign wiki / website. Folks could see all the PCs and revealed NPCs, Blue book / PMeM, etc. it might also help create a little more WOIN buzz as well.
I'm reading up on the West Marches campaign style. It might be an interesting experiment for a N.E.W. Game. I'll post my notes here shortly.
 

Brian I

Villager
I'm reading up on the West Marches campaign style. It might be an interesting experiment for a N.E.W. Game. I'll post my notes here shortly.
It would be really interesting to not only try it as an experiment, but then prepare an EONS article or community PDF are: experiences running a West Marches game for WOIN.
 

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