Round 12 is OVER!


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Quicken Spell

I think it can be useful in the right circumstances, but +4 levels is a tad too much I think. I also don't want to see improved initative go as I think that is the best feat ever.
 

Kaji said:
You folks should try a spellcaster with Improved Initiative. Casting spells at flatfooted enemies before they have a chance to find cover or disperse? I say yummy.


Anyway, I'm willing to add weight to Quicken Spell to help save Improved Init, so die die

Quicken Spell.
Jumping on the "vote Quicken Spell to save Improved Initiative" bandwagon.
 




Quicken Spell, if it is still in

I still haven't gotten an answer to my question:

orsal said:
So, did Quicken Spell get eliminated last round, or not? My vote for this round hinges on this very question!

...so I shall provisionally vote Quicken Spell this round. If I get a definitive answer that it is actually out already, and I see it before the round is over, I shall change my vote.
 

QUICKEN SPELL

Wow, a feat that doesn't begin to be useful until 13th level,
and then only for Wizards. <BOOT>



I'd really like to drill SPELL PENETRATION, Im not a big
fan of the SR mechanics in the first place, but Quicken has
got to go first.
 


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