Fedifensor
Explorer
Here's how it works. When it's a person's turn to DM, they have two choices:jmucchiello said:Are you saying the DM gives out gold to individual characters? IME distributing gold is an in character activity the neither requires or involves the DM unless NPCs are involved. The DM should have a DMPC who goes on the missions but that he doesn't over play. That character is just as much a part of the party as any other member and should receive shares in the same manner as any other party member.
Choice #1 is to simply have the DM's character in the back of the group - still a part of any encounter, but just using their standard tactics and not contributing in the solving of puzzles or other noncombat situations.
Choice #2 is to have the character in question off doing something else when the party goes on the adventure. This makes things much easier for the novice DM, as it's one less thing to keep track of during combats. However, while the character receives the same XP whether or not they were a part of the adventure, figuring out what gold to give the character is a difficult matter. If you don't give any gold, the character gets behind the rest of the party in equipment value. So, giving gold to the character (representing jobs done while the rest of the group was adventuring) is a good idea. My main problem is figuring out how much gold the character should get.