Desdichado
Hero
Well, there's 7 (or maybe 8) of us playing, but really probably only 3 of us that will ever DM. And of the three, I don't think there's anyone that will try to "derail" where the story's already gone, by teleporting us to the other side of the world to suddenly work on his pet idea, or something lame like that. I think we can actually do a good job of letting the story grow organically.
But that's the kind of potential pitfall I'm interesting in avoiding.
Although heck, if it doesn't work out that well, we'll just start again and do a more conventional one-DM game, I suppose. But I'm starting to think this might be fun if handled correctly, so I'm still interested in hearing ideas to make sure it works.
Oh, and check out my story hour for the first session: link's in the sig!
But that's the kind of potential pitfall I'm interesting in avoiding.
Although heck, if it doesn't work out that well, we'll just start again and do a more conventional one-DM game, I suppose. But I'm starting to think this might be fun if handled correctly, so I'm still interested in hearing ideas to make sure it works.
Oh, and check out my story hour for the first session: link's in the sig!

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