Round Vi Is Over


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Ditch Improved Sunder. The game is about killing monsters and TAKING their stuff, not killing monsters and BREAKING their stuff!

Tip to win: Quick Draw. Especially at high levels, the ability to quickly switch between different pieces of equipment is golden.
 

Improved Unarmed Strike, GET OUTTA HERE!

Tip to win:I want combat expertise to win, but I believe that Power Attack will.
 

I can't believe that IUS is on the chopping block; it's incredibly powerful for Druids : ). My first level Human Druid took IUS/Improved Grapple as 1st level feats, and they were both useful.

Hmm. With Core Only, I think I'll peg Improved Critical to go. BAB +8 prereq for a feat that adds little actual damage on a single weapon type? At least when Keen stacked with this it had a purpose.

As for what feat to win? I'm torn here; I guess I'll vote for Scribe Scroll.
 

Craft Staff must go.

Roll that sucker into craft wand.

Spell Penetration for the win. 10% higher chance that my spells will work against the big bad guys? yes please.
 






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