RPG Evolution: Looking Back at My Gaming Goals for 2022

Another year, another chance to disappoint myself. Let's see if I did any better than last year.

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Picture courtesy of Pixabay.

Paint More Miniatures (Failed)​

Like so many Kickstarter backers of Reaper Bones miniatures, I have more miniatures than I need. I'm still working through my backlog. I ended up painting none of them, not the least of which being because we were so busy during the summer having adventures outdoors there simply wasn't time.

Expand My Online Game (Success)​

I expanded my online D&D group to six to keep our game going after several cancellations. This didn't necessarily stop the cancellations, but it did make them a bit less frequent. It also meant that when all six show up, I need to plan accordingly.

Get Ready for 5.5E (In Progress)​

I've been converting a lot of my D&D content already in anticipation of 5.5E, but until the playtest concludes it will be unclear as to just how many changes are needed. Additionally, Wizards of the Coast has made it clear that the Open Game License will have some caveats for use that it didn't before, so we'll have to see what that means for small press publishers.

Run More Virtual Panels (Success)​

I ran ten virtual panels this year, taking off two months over the summer. You can watch them on the Committee for the Advancement of Role-Playing Games' (CAR-PGA) YouTube Channel. My goal was nine, so I consider this a success.

Go to Conventions Again (Failed)​

As we face yet another Covid surge it's clear that the pandemic isn't going to make convention going easier any time soon. More to the point, many of the gaming conventions I'd like to attend fall on relatives' birthdays; depending on when we celebrate, that makes attending the convention impractical (and yes, I've pitched "let's go to a con for your birthday!" with no takers).

How Did I Do?​

Last year I achieved just 30% of my goals. This year, I did slightly better. At 20% per goal, I racked up two goals or 40% plus a partial for an additional 10%. That's 50%, which isn't bad but still not a passing grade. This year, I have some more concrete goals I plan to focus on, so hopefully achieving them will be easier. More on that in the next article.

Your Turn: Did you achieve any of your gaming goals for last year?
 
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Michael Tresca

Michael Tresca


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