Ruik's Carrion Crown Pt1

Malounen Tiliney, human druid

Mal reaches into his belt pouch and produces a small, glowing stone. When he opens his hand, the stone rises to orbit his head, casting it's illumination evenly.

"You may be able to see in the dark, Gor, but afraid I need a little help," he says as he moves in after the half-orc, shifting his perceptions as they move to try to sense any of the creatures to which his training makes him sensitive.

[sblock=ooc]Using Ioun Torch[/sblock]

[sblock=spells prepared]Orisons (DC 15): Guidance, Create Water, Detect Magic
1st level (DC 16): Burning Disarm, Entangle, Hydraulic Push (CMB 7), Stone Fist (D)[/sblock]
 

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"Apologies, Gor did not think. Would anyone else like to take the lead or should Gor Continue?" The orcish priest shields his eyes for a moment, allowing his light-senses to return before approaching the wooden doors and waiting to see if anybody else wishes to do anything before he continues.
 

Malounen Tiliney, human druid

"No worries, Gor. Just didn't want to trip and cause more trouble. You're welcome to lead the way," Mal says.

[sblock=spells prepared]Orisons (DC 15): Guidance, Create Water, Detect Magic
1st level (DC 16): Burning Disarm, Entangle, Hydraulic Push (CMB 7), Stone Fist (D)[/sblock]
 

As kyrus caught up the group, he was greeted by Gor. As he leaned down to catch his breath, he waved a greeting as he gasped for air. He was not used to pushing himself physically, but he had to admit he was a little embarrassed at his such a short distance had knocked the wind out of him. While he did, they all mentioned the professors journal and kyrus smiled. Charging in blindly, he liked that. After a few minuets of labored breathing, he collected himself as the rest of the group lead the way, kyrus silently following behind.

As they passed the gate and approached the building, he made sure the rest of the group was out of earshot while he muttered to himself, which he did a lot of. “Finally..” he muttered under his breath. “iv always wanted to go into a place like this.” as he looked around at the sorry state of the building, he gave a grimace. “I just hope this place can hold up.” The group stopped as they entered, and kyrus at once knew why. He didn’t like the dark, not for fear of the unknown, but rather for the secrets it often held. As he remembered that, he turned to the afflicted cat folk he knew as Zatira, and gave a light nod. “Excuse me, I hate to be rude, but could you do me a favor and hold still, I just need to check something…” as he focused his arcane energies, he began to weave the mana and muttered in ancient draconian to complete the casting. (casting detect magic)
 


Gor watches Kyrus cast his spell, and as he turns to enter the building, accidentally Bumps into the doorway. With a small cough of embarrassment, he nods back at the others and then continues.
 

Upon casting his spell, Kyrus is able to determine that there is nothing magical about Zatira....or at least not when it comes to lingering aura's or other such gear. Gor having had his moment of embarrassment and being ready to move on goes to open the door. One detail catches Gor's eye about the door however, now that he is not busy bumping into it. This door unlike the front door into the building looks rather sturdy, like it had recieved next to no damage during the fire, or just from natural age. Streaks of mold stain the walls of this foyer, and the floor below is a thick, gray carpet of fungal growth. It can be seen that not only is the door that everyone entered from is sturdy, but all the doors in this room look like this as well. This is a 20x20 foot room with one door on the western and northern facing wall, while the eastern facing wall has 2 doors.

OOC: Alright everyone who enters the room make a perception check. Also to those who are still wanting to play/have been being very patient i am very sorry for my absence!
 

Malounen Tiliney, human druid

Mal moves cautiously behind the more resilient half-orc, and turns his attention to the room ahead. Unfortunately, he finds himself still a bit shaken by the encounter with the haunt, and doesn't really notice any good details.


[sblock=spells prepared]Orisons (DC 15): Guidance, Create Water, Detect Magic
1st level (DC 16): Burning Disarm, Entangle, Hydraulic Push (CMB 7), Stone Fist (D)[/sblock]
 
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The ever curious Xilena patiently waits for everyone else to head into the prison, then takes a look around.

[sblock=Spells]
Spells:
Spells per day
Concentration = + 5 + caster level
1st = 5
Spells Known/Save DC
0 Level Spells/DC 15: Acid Splash, Detect Magic, Prestidigitation
1st Level Spells/DC 16: Burning Hands 1d4+1
Spells used: 1 1st lvl spell
[/sblock]
 


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