Hussar
Legend
Really, this is the same issue that feats have.
With what, 1700+ feats for 3e, name three iconic ones. And that's after ten years of play. Power attack would come to my mind, but, that's about it.
But, really, how fast does something become iconic? It's only been three years. We're not going to get "iconic" stuff for a while in my mind.
And, lastly, the reason a lot of things become iconic is because they were just so much better than everything else, that that's what everyone chose. Sleep is an iconic spell, not because it's so flavourful, but because every bloody Lvl 1 magic user who could always took it. Followed by magic missile. Why isn't Unseen Servant iconic? Because it's not something a lot of people used.
Why isn't the polearm fighter iconic? Because swords were just so much better for most of the history of the game.
Why isn't the crossbowman iconic? Because bows are ten times better than crossbows.
I'd say that things not being iconic means that they actually did their job well.
With what, 1700+ feats for 3e, name three iconic ones. And that's after ten years of play. Power attack would come to my mind, but, that's about it.
But, really, how fast does something become iconic? It's only been three years. We're not going to get "iconic" stuff for a while in my mind.
And, lastly, the reason a lot of things become iconic is because they were just so much better than everything else, that that's what everyone chose. Sleep is an iconic spell, not because it's so flavourful, but because every bloody Lvl 1 magic user who could always took it. Followed by magic missile. Why isn't Unseen Servant iconic? Because it's not something a lot of people used.
Why isn't the polearm fighter iconic? Because swords were just so much better for most of the history of the game.
Why isn't the crossbowman iconic? Because bows are ten times better than crossbows.
I'd say that things not being iconic means that they actually did their job well.