Disclaimer: Wizards of the Coast is not responsible for the consequences of splitting up the
party, sticking appendages in the mouth of a leering green devil face, accepting a dinner
invitation from bugbears, storming the feast hall of a hill giant steading, angering a dragon
of any variety, or saying yes when the DM asks, “Are you really sure?”
It was a nice idea to 'simplify' the system - saving throws would just be a variety of skill or ability check. Generally though, more saving throw types mean more power to spellcasters to pick your worst. If they do reduce it again, then I would suggest Fort = Str+Con, Ref=Dex+Int and Will=Wis+Cha, and restore saving throws to 10+modifiers.
I'm gonna ragequit over the ice storm spell making me roll two, count them TWO, different die types. What were they thinking???!!!!!!!!!!!!!!!!!!!!![]()
They've said that Eldritch Knight is not a PrC. It is a sub-class of Fighter.So I've only had a skim but I spotted mentions of Eldritch Knight and other prestige classes in the multiclassing section.
Am I missing something or is there no table of contents? That's kind of a drag. EDIT: OK, I found the sidebar TOC. Not super-detailed but it is better than nothing.
Other than that, just taking a brief glance, I love the look of the document - the fonts, word-count per page, etc.
DOMA isn't there for 2 hand fighters (at least not on the basic fighter ability, more to read...)
The realistic option is that you may not move diagonal on a 1 x 1 grid because the square root of 2 is irrational.
Obviously