Inconsequenti-AL
Breaks Games
My name is Al, I'm also an outspoken rules lawyer! Although mostly reformed these days. I have to really fight that urge to speak up over every tiny detail.
If you're a player, I'd suggest a 5 step plan for success:
i) Sit on your hands.
ii) Close mouth. Make it stop issuing sounds!
iii) Chances are everyone in the group knows you know the rules backwards. If they want to know, they'll ask!
iv) Ignore a)-c) if it's a rules mistake that's going to kill someone(thing?) important, derail the plot or if it's stopping people having fun...
v) If you really can't help it, just look all 'fidgety' instead - someone is sure to ask!
Think it makes for a much more pleasant and 'flowy' game all round... As long as the rules that you're using are the same for everyone and theres nothing *really* stupid in there.
Course things are entirely different depending on whether you're GMing or playing.
The next problem for me: I wish I could stop trying to mentally 'dismantle' all the monsters/obstacles/everything in the game trying to get at their juicy game mechanics!
If you're a player, I'd suggest a 5 step plan for success:
i) Sit on your hands.
ii) Close mouth. Make it stop issuing sounds!
iii) Chances are everyone in the group knows you know the rules backwards. If they want to know, they'll ask!
iv) Ignore a)-c) if it's a rules mistake that's going to kill someone(thing?) important, derail the plot or if it's stopping people having fun...
v) If you really can't help it, just look all 'fidgety' instead - someone is sure to ask!

Think it makes for a much more pleasant and 'flowy' game all round... As long as the rules that you're using are the same for everyone and theres nothing *really* stupid in there.
Course things are entirely different depending on whether you're GMing or playing.
The next problem for me: I wish I could stop trying to mentally 'dismantle' all the monsters/obstacles/everything in the game trying to get at their juicy game mechanics!

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