Hypersmurf said:
So when someone is faced by a medusa, and takes the option listed under Gaze Attacks to close his eyes so she can't hit him with a Gaze Attack, does she get an AoO? It says nothing about it in the rules. Does he lose his Uncanny Dodge? It says nothing about that either.
Please read post in context. For your convenience, I will break it out for you:
tauton_ikhnos said:
Regarding invisible opponents: WotC's confusion stems from simple error - thinking of combat as blow-by-blow, despite cloud of probability they wrote into rules.
An invisible opponent is not just standing there. He is actively trying to get an attack in. That is why he threatens the space. The barbarian between invisible and visible opponents is fending off potential AoOs from other side.
This section is correct RAW. It shows that blindness and total concealment do not cause AoOs. Notice that barbarian is fending off "potential AoOs" from invisible opponents as well. Notice that this agrees completely with your "correction" - closing your eyes would simply make all opponents invisible, and you would still take flanking penalties.
Do you understand that we are in complete agreement up to this point?
Then, section which you quoted out of context, where I state what I would do,
against the spirit of the correct and true and holy rules:
tauton_ikhnos said:
I would rule that CLOSING YOUR EYES is free action which provokes AoO. I would also allow someone to take AoO from threatening side to negate flanking bonus from attacking side. In some cases, that would make sense.
Notice that this is an
alternative, and is in direct conflict to a direct interpretation of the rules
in prior two paragraphs. I apologize if this was not evident to you, or if I gave you the impression that I am that stupid.
two said:
Ah, I see the problem. You don't fully understand the "threaten" rules. In this game, you threaten not by MAKING an attack, but by being able to make one (even if you don't).
Understand threaten rules just fine. You disagree with me on
theory of
why threaten rules work the way they do. I will examine this below:
two said:
So, the invisible opponent can stand behind the barbarian and never attack and yet still threatens and still allows his pal to flank on the other side.
By this philosophy, a 16th level fighter swings his sword exactly once every 1.5 seconds. Attacks per round only measures
potential successful hits, not
every possible attempt. Why is there no option to swing wildly? I can swing wildly every 0.5 seconds, which would give me 12 attacks in a single round, and at best, I am 2nd level Expert

.
If you are not
actively engaged in combat, you are flat-footed. While you are flat-footed, you can not take an AoO, and do not threaten. The game
assumes you are actively engaged as soon as you get your initiative. It also assumes that you are looking for openings.
The invisible opponents gets a certain number of
potentially successful hits per round, but that does not mean he is just "standing around" during the periods that it isn't his turn. That is just silly.
two said:
Similarly, Charley Nose-Pick can stand there with a greatsword, never once swing it, yet still help his pal flank.
He can never once
make a potentially successful attack, but if you think he is not maneuvering his sword to threaten the barbarian, you have a very funny idea of what combat looks like.
two said:
I think so. You?