Storm Raven said:Well, let's see, you are using Barkskin from a wand, so that's +2 natural armor. I guess you are using alter self from a wand too, so that would be shifting into a . . . annis hag? That's the only creature I can find in the MM that has a +10 natural armor bonus. But that's a monstrous humanoid, and unless you are one too, you can't shift into one. Unless you can show how you get to 22 natural armor, I call shenanigans right here.
For the rest, Force 4 is probably mage armor, which is actually just an armor bonus. Shield 2 would be a normal shield I guess. Deflect 4, I'm not sure, maybe you are thinking the shield spell, but that gives a shield bonus to AC, not a deflection bonus. You'll have to clarify here. I'm not sure what a CE bonus is, so I have no idea where you are getting that +3 to your AC. Dex 6 is pretty much just a 22 dexterity, so you started with an 18 dexterity and cast cat's grace from a wand, which limits that bonus to three minutes.
So, 5 wands, used all at once, can pump you up. Maybe. If you aren't thinking of shifting into an annis hag. And you are getting the deflection bonus from something other than the shield spell.
I assume he's using a +0 LA medium monstrous humanoid as the base race and using alter self to become a War Troll and then supplementing via barkskin to get the natural armor bonus. A dromite couldn't do it because of the small base size.
I suspect you could also do something via the elan and the aberrations but I don't have the time to figure it out.