Hi. I have been a lurker on these forums for quite a while, this is my first post.
I went into my FLGS this week and grabbed my copy of KotS, talked to the owner about how I ran my girlfriend through a 4E encounter and he asked me if I wanted to run a demo this weekend.
I have GM'd for quite a long time (over 15 years), and have read pretty much all of the posts here and grabbed KotS and the rules you guys have compiled. I think I have a pretty good handle on what 4E is and how to run it. I just wanted to know if you guys think there is anything I should go over more?
Some of you guys have played in the DDXP stuff, which is what I think the store has, are there parts that the DM sucked at. I feel like I am kind of a salesman, I want people to enjoy their experience (most DMs do), and I just wanted to know if there were parts of the rules that maybe tricky to aducate? My only experience is running my girlfriend through an encounter with some kobolds and she played 3 of the Pregens from KotS.
She said it was easy to learn and had a good time, and this was her first experience with D&D, though she's very sharp and we are both WoW players, and I have been DM/GM for my buddies since we were in high school.
Anyway you poster-dudes look cool and helpful and I think I saw a few posts with people saying that their DM sucked and had no clue. If you ran DDXP or DM'd it or ya just have some advice it would be appriciated.
Thanks,
Sean
Edit: My Demo is in Houston, TX at Midnight Comics at 3:30 PM Sunday May 25th.
I went into my FLGS this week and grabbed my copy of KotS, talked to the owner about how I ran my girlfriend through a 4E encounter and he asked me if I wanted to run a demo this weekend.
I have GM'd for quite a long time (over 15 years), and have read pretty much all of the posts here and grabbed KotS and the rules you guys have compiled. I think I have a pretty good handle on what 4E is and how to run it. I just wanted to know if you guys think there is anything I should go over more?
Some of you guys have played in the DDXP stuff, which is what I think the store has, are there parts that the DM sucked at. I feel like I am kind of a salesman, I want people to enjoy their experience (most DMs do), and I just wanted to know if there were parts of the rules that maybe tricky to aducate? My only experience is running my girlfriend through an encounter with some kobolds and she played 3 of the Pregens from KotS.
She said it was easy to learn and had a good time, and this was her first experience with D&D, though she's very sharp and we are both WoW players, and I have been DM/GM for my buddies since we were in high school.
Anyway you poster-dudes look cool and helpful and I think I saw a few posts with people saying that their DM sucked and had no clue. If you ran DDXP or DM'd it or ya just have some advice it would be appriciated.
Thanks,
Sean
Edit: My Demo is in Houston, TX at Midnight Comics at 3:30 PM Sunday May 25th.