The group stopped near the edge of the Mist for Zanne and Mialain to perform the Mist Milk ritual to give them some protection against its effects. Eshik decided not to use any to see if he still retained the apparent resistance to the Mist that he had evidenced since his return to life. They took a few bites of Tree of Life fruit for lunch and pushed forward cautiously into the Mistvale.
The trees gave way to a series of wide meadows near the valley floor and it was in one of these that they heard the approach of clanking, metallic noises. Out of the Mist came a group of mechanical creations similar to those they had faced in the depths of Karak Tor. Without preamble the leading construct hurled a bolt of energy at Eshik. The bolt struck the Dragonborn, bounce over to hit Zanne and she was suddenly slammed into him, whereupon both of them fell to the ground. Two other such constructs hurled thundering orbs of force at Astavian and Mialain, pushing them back. Right behind this attack rushed a group of attackers with swords for arms.
Astavian stepped in to meet these while Zanne and Eshik got to their feet. The sword-armed constructs struck hard as they charged, inflicting terrible wounds. Mialain was quick to aid the Paladin with her healing magic but they could already tell that these were dangerous foes. Eshik moved in to engage them up close while Zanne moved out of close quarters. She then called the Hunger of Hadar to engulf the enemy spellcasters.
The enemy managed to maneuver their way out of the Hunger of Hadar and Zanne allowed it to dissipate. But as it vanished it revealed a trio of large wolves bounding toward the conflict. The party exchanged worried glances, knowing that they were hard pressed already and that they could not withstand another set of attackers. To their considerable relief, the wolves began attacking the constructs, starting with the spellcasters. As they watched with surprise, one of the wolves suddenly transformed into what looked like a large Bugbear wielding a greatsword. It struck a mighty blow that hurled one of the mechanical wizards to the ground.
This turned the tide of battle and soon the party had all of the constructs down. The wolves had all transformed into Bugbear form by this point and continued to rip into the chests of the prone constructs to pull out a cyan crystal of some sort. Some of the constructs also carried bags of "spare parts" and these the Bugbears flung far into the Mist scattering them in all directions.
While this was happening, one of the Bugbears approached the party, looked at Zanne and proclaimed (in Primordial), "I see you bear the mark of The Master! Welcome!" Zanne raised an eyebrow at this but assured the party that the Wolf/Bugbears had no immediate hostile intentions toward the party.
There followed an exchange of information wherein these creatures, whom Astavian was certain by this point were Mist Demons of some stripe, told Zanne that they had been patrolling the valley and attempting to destroy these mechanical enemies that the Eladrin and Gnomes had set upon them. The constructs were sent to eliminate any and all who dwelled within the Mist. The Mist Demons had yet to gather sufficient forces to launch a direct assault on the Eladrin city but they had uncovered a weakness in their defenses.
The Mist Demon that was speaking to Zanne seemed to take it for granted that she had been sent here to aid them and offered to gather what forces he commanded and lead her to the breach that led into the Eladrin city. He said that this secret way into the city was located in a chasm not far to the south. Zanne considered before telling him that she wished to "scout things out for herself" and would send a signal to him if she required his aid. Apparently satisfied at this answer, the Bugbears all transformed back into wolves and loped away into the Mist.
Before leaving the scene of the battle, Zanne opened the chest of one of the fallen constructs and found one of the crystals that the Mist Demons had pulled from the ones they had destroyed. It reminded her of the crystal that had powered the Winged Ship they had used to escape Karak Tor. The group continued east.
They emerged from the Mist and climbed a hillside dotted with clumps of bushes. From there they could see a small fort just to the south near the edge of the Mist. They decided that if the were going to make friendly contact with the Eladrin that it was best to check in with their outer defense posts. They approached the place cautiously and were met by a party of very suspicious Gnomes. After shaky communication was established (with the Gnomes speaking Eladrin and the party speaking Elvish), and it was determined by the Gnomes that the Dragonborn were not some kind of Mist Demon, they were invited into the fort.
There the party could see that these Gnomes, led by one who was called Tinker Hobbs, were the creators of the constructs that they had battled in the valley. The PC's universally agreed that they wouldn't mention that confrontation to the Gnomes. The Gnomes were hard at work repairing these "war forged" which they proclaimed were perfect for battling the Mist Demons as they were non-living and thus immune to the warping effects of the Mist.
The party was shown an out of the way corner of the small fort where they could bed down for the night and Tinker Hobbs indicated that he would escort them to the nearby Eladrin city of Skyreach in the morning. Sometime in the night there was some commotion and the PC's asked what was going on. They were told that one of the Gnomes, a Tinker Cobble, who was supposed to be on watch at the walls had gone missing. No small amount of suspicion fell on the party and there was a lot of whispering among the Gnomes. But they'd kept a close watch on these "big folk" and none could say that they'd seen them go anywhere near the place where Tinker Cobble had been on watch at the wall.
They set off up the road to Skyreach in the morning with an escort of four well armed Gnomes in attendance. By lunchtime they were within sight of the forest that topped the rise ahead and these were without question the biggest trees that any of them had ever seen. They towered hundreds of feet above the ground. The ground itself was notable in that it was covered by a huge thicket of briars and brambles. Through this was cut the road but it was apparent that it took constant work to keep this road from being overgrown by the encroaching brambles.
Suddenly from both sides of the road there was a faint glow of magic and passages opened in the thicket revealing several Eladrin females wielding bows. Without hesitation or warning they opened fire upon the Gnomes. The party had no idea who these attackers were but since they hoped to make friendly contact with the Eladrin they were hesitant to attack them.
A pair of the Gnomes managed to isolate one of the archers and fell upon her with their knives. She was dead in moments but one of the Gnomes fell beside her, riddled with arrows. As she dropped to the ground, Mialain caught a glimpse of the symbol hanging from her neck: The twirled vines of Melora. She called to the party, "These are our friends!"
Sensing what was happening, the leader of the Gnomes stabbed Zanne from behind. She turned on him immediately and attacked and the little betrayer vanished. He appeared moments later, sinking his blade into another of the archers who fell to the ground. Astavian, Eshik and Zanne all turned their attacks on the Gnomes while Mialain plied her healing magic on the fallen Eladrin.
The party made short work of the Gnomes and left the bodies where they fell. One of the Eladrin women was dead but the other recovered quickly at the hands of Mialain. The rest of the party could see that all of them regarded Mialain with awe. They grabbed the body of their fallen sister and fled quickly into the thicket with the PC's close behind. They stopped just inside where one of the Eladrin, seemingly with considerable effort, used her magic and called for the power of Melora to weave the briars back together, concealing their passage. It was the first time Mialain had ever seen anybody else use the magic of her goddess.
Following a twisting and confusing series of tunnels through the Bramble the band of Eladrin women led the party to the remains of a building, now so entwined with vines and briars that it was part of the surrounding vegetation. As they ducked inside, the tension left the women who had led them there and the PC's could tell that this was a place of safety.
One of the Eladrin women turned to Mialain and knelt, "I am your servant, High Priestess. My name is Stormrain. The goddess told me that you would arrive in our hour of need!" Mialain stood awkwardly and then said, "Um...rise. And why is this your 'hour of need'?"
Stormrain stood and said, "Because the High Priest has been taken prisoner and is being held in the city above."
"The High Priest?" inquired Mialian.
"Yes...your brother Selerian."
********
So let's see...the constructs were a mix of Warforged Savages and Warforged Resounders. This mix was pretty devastating and meant to be an encounter that the PC's stood a very good chance of losing. This was of course because I knew they had help coming (from an unlikely source) and also to lend some credibility to the notion that the Warforged were patrolling the Mist in force against the Mist Demons.
The group that came to the party's aid were of course Barghests. Barghest Battle Lords to be exact. I wish you could have seen the look on Zanne's player's face when they addressed her. It was matched only by the look on Astavian's player's face when he realized for absolute sure that his companion for lo' these many months was in league with the Mist Demons, his sworn enemies. Zanne had some 'splainin' to do! The roleplaying here was well handled by all parties.
The roleplaying encounter with the Gnomes was pretty interesting thanks to all the suspicion on both sides. The Gnomes were the architects of the Warforged that might have killed the PC's had it not been for the timely intervention by the Mist Demons (I LOVE typing that!). And the Gnomes had never seen a Dragonborn before and it took them a while to accept that they weren't some form of Mist Demon themselves. Add to this the mysterious disappearance of Tinker Cobble in the night and there was a lot of tension in the air. I may not have done a good job of conveying that in the narrative above but it was one reason that the PC's were quick to turn on the Gnomes when attacked by the Eladrin worshippers of Melora.
Just to put that into context a bit more, you may or may not recall earlier that when the PC's recruited Llyra (an Eladrin "defector") that she said the worship of Melora had been outlawed by the Church of Corellon in the Eladrin cities of the Feywild. Mialain had also gotten word that her brother, Selerian, was considered a heretic and was wanted by the same Church of Corellon. So word of his capture and the fact that his followers didn't want the PC's, including Mialain with the symbol of Melora literally tatooed on her arm, walking right up to the front door of the place. I also note here that I'd hinted at this by having Tinker Hobbs take special notice of Mialain's tatoo.
In the fight between Eladrin and Gnomes, the Eladrin were Arcane Archers and the Gnomes were something I pulled from the Compendium called a "King's Wand". It was a short but bloody affair.
One thing that has nothing to do with any edition of D&D specifically but everything to do with good GMing technique was that I really botched something in my own notes. I'd made a margin note a while back about the Eladrin city being called "Skyreach". Llyra was supposed to mention it at some point but I don't think she ever did. When it was time for the Gnomes to drop that name, I had forgotten about the note and instead messed up by using the name for Mialain's home town, "Greenbough". So I used the wrong name most of the time the PC's were there and several times my wife (Mialain's player) said something like, "I thought Greenbough was the place where I was from?" It wasn't until recently when I was going back through my notes to write this that I got the name right.
Anyway, my point is, keep better notes than I did in that instance! Internal consistancy is your friend!