blargney the second
blargney the minute's son
Yes, you can action point while dazed. It's explicit on p277.
-blarg
-blarg
Yes, you can action point while dazed. It's explicit on p277.
-blarg
Oh. Really? I thought the dilemma was deliberate!Interesting note about the treasure: because this is/was the secret refuge of some sort of angel made flesh, the PCs were very reluctant to claim any treasure. I hadn't quite anticipated that.
Did the PCs adjust and focus on eradicating the minions first? Or did all the strikers power through the rotpriests' pseudo-insubstantial protection?Include myconid minions, and what do you get? A PC smites the rotpriest for 20 points of damage... and the rotpriest takes 10, while a nearby myconid minion also takes 10 and dies. 9 points of damage is effectively wasted. It's as if all the myconids are incorporeal (taking half damage) as long as there's a minion within 5 spaces. That made for a challenging fight, which is what I wanted, but I became concerned about grind for the first time since starting the campaign.
To be fair, I had the minions using the power as well - they aren't very smart - usually popping two minions instead of one.
Some of both, depending on what foes were near-enough targets. Burst effects, for instance, were usually placed to hit both the big guys and a bunch of minions at the same time. Individual strikes were typically aimed at the big guys.Did the PCs adjust and focus on eradicating the minions first? Or did all the strikers power through the rotpriests' pseudo-insubstantial protection?
Two words: Aid Another.The minions barely hit
Ooooh...Two words: Aid Another.
Note that the attack they are Aiding doesn't have to be a minion's attack....