Digital M@
Explorer
Many off us have participated in "One Off" games at local game days, conventions or even a friends house for a filler game. My question is as a DM, how much can you fit in during a typical 4 hour period? How much time setting the story and mood, how much conflict/combat? Is it important to finish the story or just to get you as far as time allows?
As a player what is important in a one time game?
As a player what is important in a one time game?