Ryan Dancey & AEG Part Ways Following AI Comments

COO says that AI could make any of the company's games.
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Ryan Dancey, the Chief Operating Officer of boardgame publisher Alderac Entertainment Group, no longer works for the company, following statements on social media where he claimed that AI could make most of the company's board games, and that D&D and Magic: the Gathering were the only new forms of gameplay in his lifetime. After another poster on LinkedIn claimed that "AI wouldn't come up with Tiny Towns or Flip Seven or Cubitos because it doesn't understand the human element of fun", Dancey responded that he had zero reason to believe that AI could not do such a thing.

"I have zero reason to believe that an Al couldn't come up with Tiny Towns or Flip Seven or Cubitos. I can prompt any of several Als RIGHT NOW and get ideas for games as good as those. The gaming industry doesn't exist because humans create otherwise unobtainable ideas. It exists because many many previous games exist, feed into the minds of designers, who produce new variants on those themes. People then apply risk capital against those ideas to see if there's a product market fit. Sometimes there is, and sometimes there is not. (In fact, much more often than not).

Extremely occasionally (twice in my lifetime: D&D and Magic: the Gathering) a human has produced an all new form of gaming entertainment. Those moments are so rare and incandescent that they echo across decades.

Game publishing isn't an industry of unique special ideas. It's an industry about execution, marketing, and attention to detail. All things Als are great at."
- Ryan Dancey​

The Cardboard Herald, a boardgame reviews channel, responded yesterday on BlueSky that "As you may have seen, [AEG] CEO Ryan Dancey stated that AI can make games “just as good as Tiny Towns or Flip 7 or Cubitos”, completely missing the inexorable humanity involved.We’ve spent 10 years celebrating creatives in the industry. Until he’s gone we will not work with AEG."

Today, AEG's CEO John Zinser stated "Today I want to share that Ryan Dancey and AEG have parted ways.This is not an easy post to write. Ryan has been a significant part of AEG’s story, and I am personally grateful for the years of work, passion, and intensity he brought to the company. We have built a lot together. As AEG moves into its next chapter, leadership alignment and clarity matter more than ever. This transition reflects that reality.Our commitment to our designers, partners, retailers, and players remains unchanged. We will continue building great games through collaboration, creativity, and trust."

Dancey himself posted "This morning [John Zinser] and I talked about the aftermath of my post yesterday about the ability of AI to create ideas for games. He's decided that it's time for me to move on to new adventures. Sorry to have things end like this. I've enjoyed my 10 years at AEG. I wish the team there the best in their future endeavors.

I believe we're at a civilizational turning point. That who we are and how we are is going to change on the order of what happened during the Agricultural and Industrial Revolutions; and it's past time we started talking about it and not being afraid to discuss the topic. Talking about AI, being honest about what it can and cannot do, and thinking about the implications is something we have to begin to do in a widespread way. Humans have a unique creative spark that differentiates us and makes us special and we should celebrate that specialness as we experience this epic change.

For the record: I do not believe that AI will replace the work talented game designer/developers do, nor do I think it is appropriate to use AI to replace the role of designer/developers in the publication of tabletop games. During my time at AEG I developed and implemented polices and contracts that reflect those views. It's important to me that you know what I believe and what I don't believe on this particular topic, despite what you may have read elsewhere."

Whatever your position on generative LLMs and the like, when the COO of your company announces publicly that all of the company’s games could have been made by AI, it’s a problem. UK readers may recall when major jewelry chain Ratners’ CEO Gerald Ratner famously announced that the products sold in his stores were “trash”, instantly wiping half a billion pounds from the company’s value back in the early 1990s. The company was forced to close stores and rebrand to Signet Group. At the time the Ratners Group was the world's biggest jewelry retailer. Ratner himself was forced to resign in 1992. The act of making a damaging statement about the quality of your own company’s products became known as “doing a Ratner”.

Dancey was VP of Wizards of the Coast when the company acquired TSR, the then-owner of Dungeons & Dragons. He is also known for being the architect of the Open Game License. Dancey has worked as Chief Operating Officer for AEG for 10 years, and was responsible for the day-to-day operations of the company, second-in-command after the CEO, John Zinser.
 

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I guess it depends on how you define attention to detail… AI is very very good at spotting minute differences in things which is why it’s so good at diagnostics.

For a human to spot those things I’d say they have a high attention to detail. But I could see that phrase meaning something else as well.
It is only good if the content is RAG-ready. If not, AI acts like it is on drugs.

It hallucinates data all the time.
 

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2. enterprise/corporations are where the money is; I don't think $10-20/month from individual users is going to cover AI's operating costs, much less make a profit.
It kind of depends, these Ai (LLM) products tend to be bought for the entire company/corporation and then it suddenly is quite a bit of money. A $20/month subscription for a multinational can quickly turn into $50 million per year for a single multinational... How many of those actually use that regularly? Something like MS first sells you a package and then starts offering additional services like security services, I could see that totally happening with MS... The issues start when AI (LLM) only companies are pressured to start making a profit or more revenue....
And I would say that recent geopolitical events are causing many to question the strategic vulnerability of dependence on services provided by operators outside of one's legal and political reach.
To be honest, Tech has been an issue for 25+ years, massive issues with MS, and those still haven't been addressed structurally. Governments have tried to move away from US Tech companies, but almost all such projects have failed when they fell outside of the general market movements. Governments now use Linux servers extensively, just as the commercial companies do, but neither use many Linux desktops. And that's just talking about software, hardware becomes even more problematic as there are no viable alternatives (RISC V isn't even close to being a viable product), AMD/Appel/Intel/Nvidia/etc. are all US based. Why spend billions (again) on the software side when your hardware side is just as dependent?
 

The economy is already driven by the top 20% earning households. The top 20% in the USA are already responsible for 60% of all consumer spending and increasingly the target of new products and services.

As the rich get richer the percentage of people keeping the economy going was always going to shrink anyways.
I am aware and am not convinced that this is a sustainable phenomenon.
 

....

To be honest, Tech has been an issue for 25+ years, massive issues with MS, and those still haven't been addressed structurally. Governments have tried to move away from US Tech companies, but almost all such projects have failed when they fell outside of the general market movements. Governments now use Linux servers extensively, just as the commercial companies do, but neither use many Linux desktops. And that's just talking about software, hardware becomes even more problematic as there are no viable alternatives (RISC V isn't even close to being a viable product), AMD/Appel/Intel/Nvidia/etc. are all US based. Why spend billions (again) on the software side when your hardware side is just as dependent?
I think that recent trends in geopolitics may incentivise movement in that direction.
 

I guess it depends on how you define attention to detail… AI is very very good at spotting minute differences in things which is why it’s so good at diagnostics.

In doing diagnostics, machine systems typically have access to higher data resolution than people do.

However, an AI writing a rulebook may not be able to maintain continuity over several pages of writing, and may hallucinate card mechanics in the middle of writing rules for a dice-only game, and think it is doing fine.
 

There are several threads here about how hawkish WotC/Hasbro management is about “AI”. If he's going to end up anywhere in related industries it's going to be somewhere hawkish about “AI”.
It is possible, but they've hired a lot of people that would not get along with him from what I read.....
 

Mod Note:
Folks, this thread is about Ryan Dancey, and AI writing games.

It is not about socio-economics. Please keep it on topic. Thanks.
 


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