• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

S@squ@tch's Against the Giants - Team Black

Aeranduil merely rolls his eyes and waits until Morika walks away. Then he nocks arrow to bow, and begins firing on the juvenile giants.
 

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Yoggrith advances towards the young giants with his spiked staff swinging high and low -- blood and gore spewing forth from both ends, all while dodging arrows.
 


Yoggrith and Aeranduil make quick work of the younger giants, their lifeless corpses lie in a pile of gore in the southeastern corner of the room, near the giant fireplace.
 

Aeranduil nods to the half-orc, their bloody work done. "Now what? Do we withdraw and rest, or press on? We won't have surprise on our side when we return."
 

"I say we press on. We have the advantage at the moment -- any giants nearby are either unaware of our presence, or they are disorganized to mount a counter-offensive."

"If we withdraw now, they will be able to bolster their defenses."
 

Aeranduil nods. Then he moves toward the door to the north, opening it cautiously.


OOC: Assuming he can open it, that is. The one at AP61/62/63/64.
 

"Hold on a moment," comes Ipshivi's wispy voice from the south.

They cannot see or hear anything, but a couple moments later, she speaks again, over their heads at the door,"Sounds all quiet in there, go in and have a look."

Thanor, Aeranduil, and Yoggrith put their shoulders into the door and are able to crack it open enough for them to walk inside.

No giants are in sight.

This room is hung with rugs and skins and there are numerous hides on the floor, showing off the wide range of creatures that must inhabit this area. There is a giant-sized bed, 2 rustic chairs, and a small table with a cask siting upon it. In the northeastern corner, a battered shield and some clubs and hammers lie against the wall. A chest stands in the northwest corner, underneath several pegs that hold some garish pieces of clothing. A thick chain is set into the wall next to the door.
 

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"Ipshivi, can you tell what that chain there does?" asks Aeranduil, following her into the room. The elf moves about the room, searching the place for anything of use. First the weapons, and then the chest.
 

"On it gov'nah," comes the invisible voice.

A few moments later,"Well, from the sight o' it, looks a bit like its a leash for a hairy creature, which, lucky 'fer us, ain't here roight now."
 

Into the Woods

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