S@squ@tch's Against the Giants - Team Gold

[sblock=Davan]
Comprehend Languages requires you to touch the person/object in order to understand the language. Do you want to go over and touch one of the apes?
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[sblock=ooc] Can't see em yet can I? lol j/k No. Thank you for telling me, I didn't have the book to look at the spell description (told you I am a terrible cleric)[/sblock]
 

[sblock=Davan]
I wouldn't call Davan a terrible cleric -- I just think you haven't fully figured out what archetype you want to play him as.
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Intiative:
24 – Void: Double move back to group
21 – Apes – Converge on party, #3 attempts grapple on Asenfel fails (6 damage from AoO), #5 attacks Davan MISS
19 – Davan: 5ft step to (5,25), cast Sanctuary on self
13 – Darv: Attempt to cast Flame Strike
13 – Morph: Cast Fireball (32 damage Reflex for 1/2) on Ape's 1, 4, 6
12 – Dreadnought: Move to (3,25), AoO from Ape MISS, Attack Ape HIT for 20 damage
9 – Asenfel: 5ft step to (3,23), Invoke Defensively, Eldritch Blast on Ape HIT for 17 damage
8 – Lo-Kag: Attack ape, 2 hits for 26 damage

Void hurries back to where his friends are.
Once there the invisible Gith calls, hoping that his companions will identify his voice.
Beware, three more apes lurking behind the wagon.

With a howl that fills the clearing, you hear all sorts of commotion and activity from the other side of the overturned wagon. The sound of footfalls echo loudly, then the group sees four of the strange apes rushing headlong towards the party. At the same time, your ears pick up a slight sound of air rushing past something and look up to see two apes swinging on vines out of high trees that flanked the rear of the group. As their feet touched the ground, one lunges for Asenfel, attempting to bearhug him, but is turned aside by a blow from the warlock’s scepter. The other ape claws at Davan but it glances off the rear of his armor.

Davan steps back carefully from the strange looking ape, then intones a prayer to the host for safety in the midst of battle. He is able to dodge the outstretched claws of the ape as it takes advantage of the lapse in attention. [AoO from Ape miss]

So preoccupied is the gnome with the consideration of his Entangle spell, Darv is taken entirely surprise by the sudden looming presence of the ape behind him. Leaping frantically backwards, he begins to stutter his way through an entirely different spell......his tongue is tied after trying to spit out the various incantations and the spell fails. [Defensive casting check fails]

The silver dragon calls down a ball of fire on the unsuspecting apes below. It streaks towards the wagon and engulfs the two apes on the north side, but the one on the south side of the wagon ducks under the side of the wagon for some cover.

If Dreadnought is startled or surprised by the appearance of the two apes in the rear, he doesn't show it. He merely turns in place to face them, then methodically moves towards the ape threatening Darv and Davan. He ducks under the clumsy swing of the ape and uses the opening to open a huge chunk in the ape's abdomen with the massive blade of his greatsword.

Asenfel, realizing that the strong ape intends to smother him, steps backwards while invoking the dark energies -- unleashing a blast that catches the ape solidly in the chest.

Lo-Kag skewers the closest ape with his longspear, using the long shaft to bridge the gap between them.


OOC:
Active Spells:
Dreadnought – Bulls Strength (79 rounds)
Morph – Polymorph (139 rounds)
Davan -- Sanctuary (8 rounds)
Void -- Invisibility (79 rounds)
 

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So preoccupied is he with the consideration of his Entangle spell, Darv is taken entirely susprise by the sudden looming presence of the ape behind him. Leaping frantically backw, he begins to stutter his way through an entirely different spell....

[sblock=OOC]
5' step back to 25,5 and cast Flame Strike on Dire Ape 5. A concentration check is doubtless called for here, as is the expenditure of an action point....

Good lord. A pair of ones.

Concentration Check: 15, Flame Strike 27 Damage, DC 18 reflex for half. Not that he managed to actually cast it, mind.
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Deciding to leave the front apes to Lo-Kag and Morph, the Invisible Gitz charge forward to help Asenfel, he then jumps in the air, directing his kick to the ape's head.

[sblock=ooc]
move to (4,22)
If tumble from Ape 2 is needed, here is the result: Tumble DireApe 2 (1d20+14=23)
Charge Dire ape 3. with a flying kick, since I'm invisible I guess I'll have my sneak attack also, I'm not sure that I'm right?
Charge Attack, Unarmed with Flying kick +14 : 25
Damage 1d8+2 + 1d12 + 1d6. : 16
Attack Dire Ape 2. Damage unarmed+Flying kick+sneak attack (1d20+14 =25, 1d8+2+1d12+1d6=16)
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