Graf
Explorer
Hudder -- AC15/11/15 HP 77/85 DR 5/Magic ---AP 8/11--- Fort +11 [+14 vs. poison/spells] Ref +7 [+9 spells] (Evasion) Will +3 [+5 vs spells] [sblock=Additional stats]Init +4; Senses Darkvision 60', Spot +6, Listen +3, Search +15
AoO: +11 1d10+11
Stats assumptions he's sleeps with all of his magic items on except his armor and cloak (still aren't on) and his gauntlets (which he pulled on).[/sblock]
Through the muddled haze that is what's left of his brain Hudder thinks
[sblock=Dwarven]Tight spot. Can't retreat. No time to set up glyphs. Gonna have to make him teleport away like the other one.[/sblock]
Focas onna 'caster he bellows, advancing on the wand wielding caster and slamming it with powerful blows.
[sblock=OOC]
Five foot step to 2-7.
OK. So the only reasonable way to use action points, (i.e. to demonstrate that you're declaring their use before you see damage is to put it in the notes field of Invisible Caster -- EnWorld posts being editable and all).
[sblock=Attacks]AC=22+5*, Damage 21+5
AC=22, Damage 15+4
Attack vs MF 1 (@3-6). | +1 Dwarven Waraxe +11/+6 1d10+11 (x3) | each respective 1d6 is the damage bonus from Darv's Dark knowledge and related to the attack it follows. I will use action points on any roll that generates an 18 or higher (priority on the higher roll, unless it's 25 or greater)
[sblock=* Action point]I would of course, make up a complex system and then promptly have both rolls fall into it. Since I can only spend one action point (Right?) I'll add it to the first roll.
Attack vs MF 1 (@3-6). |Action point I will add the higher of two dice rolled to the first attack. (1d6=5, 1d6=2)[/sblock]
[/sblock]
[/sblock]
AoO: +11 1d10+11
Stats assumptions he's sleeps with all of his magic items on except his armor and cloak (still aren't on) and his gauntlets (which he pulled on).[/sblock]
Through the muddled haze that is what's left of his brain Hudder thinks
[sblock=Dwarven]Tight spot. Can't retreat. No time to set up glyphs. Gonna have to make him teleport away like the other one.[/sblock]
Focas onna 'caster he bellows, advancing on the wand wielding caster and slamming it with powerful blows.
[sblock=OOC]
Five foot step to 2-7.
OK. So the only reasonable way to use action points, (i.e. to demonstrate that you're declaring their use before you see damage is to put it in the notes field of Invisible Caster -- EnWorld posts being editable and all).
[sblock=Attacks]AC=22+5*, Damage 21+5
AC=22, Damage 15+4
Attack vs MF 1 (@3-6). | +1 Dwarven Waraxe +11/+6 1d10+11 (x3) | each respective 1d6 is the damage bonus from Darv's Dark knowledge and related to the attack it follows. I will use action points on any roll that generates an 18 or higher (priority on the higher roll, unless it's 25 or greater)
[sblock=* Action point]I would of course, make up a complex system and then promptly have both rolls fall into it. Since I can only spend one action point (Right?) I'll add it to the first roll.
Attack vs MF 1 (@3-6). |Action point I will add the higher of two dice rolled to the first attack. (1d6=5, 1d6=2)[/sblock]
[/sblock]
[/sblock]
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