jasin said:
does anyone consider staves with only one spell especially, game-breakingly powerful?
I do. That's why I started this thread. For one thing, it erodes Craft Wand.
A lot of the indiosyncratic quirks about magic items in this game are solely to grandfather in existing flavor. Monte Cook (and others, I am sure) has gone on record saying that the only reason for Brew Potion's and Craft Wand's limitations on spell level is flavor, and that there is otherwise nothing game-breaking about ignoring them. For example, I have allowed Elixirs of Restoration to be bought (but not made) by the PCs in my campaign. [1,500gp seems like a nice fix to the problem of five PCs without a cleric getting the crap beaten out of them in Nightfang Spire, but I digress.]
Reading Cook's statement above in the face of staves (or "staffs," if you're too young to have received the Gygax-imprint from 1st ed), he would likely agree that there is nothing game-breaking about a single-spell staff, and I would go one step further and ask WtF that 8th-level minimum CL is doing there. The issue here is not necessarily one of mechanics. It's about flavor, and not just the flavor of the staff, but of the feats Craft Staff and Craft Wand. Andy Collins just stepped in and said, "You know what? I'm coming off my high from writing Magic Item Compendium, and I can do ANYTHING!!! muhahahha"
And please stop using the but-it-says-they're-all-made-of-wood "argument." It has -nothing- to do with the issue at hand and just makes you look silly.
I posted a thread over at Andy Collins's site (paraphrasing Hyp's points on page 1 of this thread) asking Collins what he was thinking. He hasn't responded, but his other readers have, and whew! let's just say that with all of its absurd tangents, this is a more productive thread.
note to mods: dissing other enworlders is generally nixed, but are we allowed to dis other forum sites? good, thought so, thanks.