Raven Crowking
First Post
In a quote like this, there is the assertion that Smaug is being hit and injured mechanically, even though he is described as the following: "As with most dragons, Smaug's scaly hide is nigh invulnerable, yet his softer underside is more vulnerable to attack. However, centuries spent sleeping atop his gold hoard has caused gold and gemstones to become embedded in his flesh, creating essentially an impenetrable armour."
If hit points are taken to be a static measure of damage, then, yes, there is no sense in saying that hit point attrition occurs in this fight. But, as the last few hit points are the only ones where "real" damage is taken -- the others, you will recall, include various other factors, even in 1e.....
It is perfectly valid to describe a hit that does non life-threatening damage against an armoured human fighter as "The arrow glances off your helm, doing you no more damage than a fly from the marshes". Especially if the arrow only does 1 hp damage, and the fighter has 100 left.
(In my own ruleset, this could be literally true, as the damage Smaug takes before the Black Arrow might literally be Shaken Off, depending upon several factors. It is quite possible for a hit point system to allow a creature to take no real damage while being whittled down.)
As a 3e dragon, Smaug could be modelled as having a good DR, which knowledge of the weak spot allows Bard to bypass. The description of the Black Arrow -- including that it came from the forge of the true King Under the Mountain -- suggests that it is magical.
So, I have no problem playing out this scene with a game that uses hit point mechanics.
RC