• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

sarruth's request(game thread)


log in or register to remove this ad

[sblock=OOC]So... where we all are is:

-Irthos (with him, the Sjach) and Mem are in the middle of a discussion, with Irthos somewhere inside the HQ and Mem deep underground (waiting on Mem)
-Es and Endeca are looking for each other, with Endeca inside the HQ and Es... in the HQ as well? I can't tell (waiting on... both? What's going on with that?)
-Iejir is looking for Grendle at Grendle's Room in the HQ (waiting on Grendle)

That right?[/sblock]
 

[sblock=ooc]Hahahahahahha this is going to be a headache. But as a general answer, yes I went over everything before multiple times to make sure it worked out just right exp wise and level wise. Spellfire absorbs as a free action (just as Rod of absorbtion) and discharges as standard action. The max is based on your con score but it can only absorb spells that target and hit, not area effect spells for example fireball or timestop or cone of cold etc ... etc...

Eruidite is as the srd included on character sheet. So yes it cost exp to learn new stuff outside of what is allowed per level.

Nimblewright is under srd MMII update.

Cog I can explain everything as you see fit, but I need a DM call. Which questions would you like answered? This is just going to use more time than I would like to go over again.
It would to take me like a week to work out and explain in laymens terms since not everyone has the books so I need to find them and translate them into "easy english" while not breaking any copyright rules.

I also would have to go back and recalculate backwards like before to show the exact steps and levels when everything was done...which really can be done ,tiluvias, if you go through it yourself (:)--not including the stuff you don't have the documents for but the other feats to do with Psy Ref you sure can.)
Feats with Psy Ref can be changed at higher levels so at the time of the switch you can be a higher level, swiching out a lower level, but since your level is higher when you are able to cast Psy Ref, the prereq will be matched accordingly allowing you to have the feat at seemingly a lower level (ie you switched out the old feat for a new one which has a level 9 pre req. Not that you really took that feat at level 3 for example but perhaps when you were level 10 casting Psy Ref, but you switched out a feat from level 3, though you needed a level 9 prereq for that feat, it would seem illegal but really at the time you were level 10 so it is legal).

So Cog, as great master and hopefully all controling DM please make a ruling as to what is allowed, and exactly what you would like me to explain otherwise :D someone will need to take the next week or 2 to go over everything and it would just be a pain as I would rather play than review my character yet again. Or how about not playing Mem and I just play Es that would be cool for me too :D and you could NPC Mem if she is too much a problem for other characters :) [/sblock]
 
Last edited:

[SBLOCK=OOC]Sorry if you interpreted my comments the wrong way, there is no way, aside from everything else, that I can do Mem justice as an NPC, keep that bit as is. My main problem was with spellfire, which I interpreted as "spell immunity and near-infinite casting of published spells of your choice". Mostly, I want to apologize that I've been gone so long, there was a trip and stuff. From now on there's passover and a friend coming over etc., meaning that I will not be posting as frequently (not abandoning you guys or anything though, no worries). One last thing though: how many charges can mem absorb (in spell levels), and how is it discharged?[/SBLOCK]
 

[sblock=OOC]I'm not asking you to go back and re-calcultae anything, Ink. I wouldn't ask to put someone through that kind of thing; I know it sucks. Mostly I'm just looking for clarification on how some of the feats and powers work. That's it. It shouldn't take a lot of effort at all, there's no re-calucations to be done. Levels and Exp are completely fine with me.

The only problem I have with the Exp is that, by my count, Mem should only have 20 +Int Mod powers- the 2 + Int mod gained at 1st level, and the 2 more gained at each additional level. All of the others require an Exp expenditure- 20 xp per Erudite level, in fact. You appear to have somewhere around 4 times the amount of freely given powers, and you make no mention of them in the "infusions and exp" portion of your sheet.
Spellfire absorbs as a free action (just as Rod of absorbtion) and discharges as standard action. The max is based on your con score but it can only absorb spells that target and hit, not area effect spells for example fireball or timestop or cone of cold etc ... etc...
So... Mem is immune to any spell that specifies her as a target.

Okay then... so Mem is immune to things like Charm Person/Monster, Dispel Magic, Dominate Person/Monster, Feeblemind, Finger of Death, Flesh to Stone, Geas/Quest, Harm, Hold Person/Monster, Horrid Wilting, Implosion, Imprisonment, Inflict Serious Wounds, Maze, Otto's Irresistable Dance, Plane Shift, Power Word: Kill, Slay Living, Suggestion, Trap the Soul, and essentially every Save-or-Die/Save-or-Suck out there? In addition to things like Magic Missile, Scorching Ray, Chain Lightning, and all other targetted evocations?

Jesus Christ :eek:
Feats with Psy Ref can be changed at higher levels so at the time of the switch you can be a higher level, swiching out a lower level, but since your level is higher when you are able to cast Psy Ref, the prereq will be matched accordingly allowing you to have the feat at seemingly a lower level (ie you switched out the old feat for a new one which has a level 9 pre req. Not that you really took that feat at level 3 for example but perhaps when you were level 10 casting Psy Ref, but you switched out a feat from level 3, though you needed a level 9 prereq for that feat, it would seem illegal but really at the time you were level 10 so it is legal).
Interesting. I didn't know you could use that power in that way.

...With that interpretation, couldn't one say, after he has hit Epic level, replace every single one of his previous feats with Epic feats (assuming he still qualifies for them without the feats he forgot)?


Still though, the way your using Resculpt Mind still seems off to me. I looked at the link you provided. You still used it to gain Psionic Feats (as opposed to MetaPsionic feats), and the feat should not grant you any extra feats at all, with the wording being that you replace your Psionic Combat Modes (which you have none of) with MetaPsionic feats.
Resculpt Mind said:
Prerequisite: Psion only, manifester level 3rd+
Benefit: Instead of gaining a new psionic combat mode when you go up a level, you instead choose any metapsionic feat, gaining it as a bonus feat. You now choose to gain a metapsionic feat or a psionic combat mode at each level you normally qualify for a new psionic combat mode (3rd, 5th, 7th, 9th, and 11th).
You still have the option of gaining four of the five the psionic combat modes you gave up for bonus metapsionic feats, at levels 13th, 15th, 17th, and 19th, respectively. You may not give up psionic combat modes for bonus metapsionic feats at these higher levels.


Those are my main concerns. The last thing is that I can't even find the MM2 Update in the SRD. I searched www.d20srd.org, and didn't find anything. I searched http://www.systemreferencedocuments.org/, and didn't find anything there either. All I found was this: http://www.wizards.com/dnd/files/DnD35_Monster_Manual_2.zip, but it wasn't very helpful at all, considering it didn't have the base statistics. Could you just link it?


edit: One more thing. Making a (hopefully) final edit on Irthos, due to the recently approved Celestial Aspect spell[/sblock]
 
Last edited:

[SBLOCK=OOC]I have a guest coming over for the next two weeks, meaning DMing will be sparse to nonexistant. Take the time in between to sort out any rules questions, please.[/SBLOCK]
 

[sblock=ooc]Thanks for answering the spell fire stuff tiluvias.

To answer some questions.

No she is not immune, but yes she does absorb spells targeting her specifically.
Okay then... so Mem is immune to things like Charm Person/Monster, Dispel Magic, Dominate Person/Monster, Feeblemind, Finger of Death, Flesh to Stone, Geas/Quest, Harm, Hold Person/Monster, Horrid Wilting, Implosion, Imprisonment, Inflict Serious Wounds, Maze, Otto's Irresistable Dance, Plane Shift, Power Word: Kill, Slay Living, Suggestion, Trap the Soul, and essentially every Save-or-Die/Save-or-Suck out there? In addition to things like Magic Missile, Scorching Ray, Chain Lightning, and all other targetted evocations?
No she does not have "spell immunity and near-infinite casting of published spells of your choice" No, spell fire has nothing about infinite casting of published spells. She has access to the powers (not spells) listed on her character sheet. She can release the stored spells from spellfire as a damaging touch attack ray of spellfire as a standard action.

Though I know we are not all religious here but I would ask: please do not to use the Lord's name in vain. Thanks :D

I'm not asking you to go back and re-calcultae anything, Ink. I wouldn't ask to put someone through that kind of thing; I know it sucks. Mostly I'm just looking for clarification on how some of the feats and powers work. That's it. It shouldn't take a lot of effort at all, there's no re-calucations to be done.

Levels and Exp are completely fine with me.
then the next line... :confused:
The only problem I have with the Exp is that...
looks like some calculations for the rest of the paragraph... :confused:

Yes, this is asking me to go over my entire character sheet in extreem detail :confused: calculatin to recal my exp and feat selections and powers and how they interact with my exp and feats and levels and prereq's including stats by level for what can be done at each level, and spell (or rather power) selection at every level. Might I quote again the above quote...yes it sucks going over everything again :confused:

It shouldn't take a lot of effort at all, there's no re-calucations to be done.
Really??? It took an obsecne amout of time to calculate. It will take even longer to explain every single calculation and step to get each feat,power,spell, level, prereq etc... for example...
Yes, at epic levels (which we are not at), Mem or any psi character will be able to switch out their old feats using psy reformation as long as the pre-req's are met. At the level Mem gets Psy reformation, if she has available exp not to lower her by a level, can use psy reformation to switch out one feat for any other feat she meets the pre-req for. Yes epic feats can be taken if pre req's are met. Mem is not Epic so she cannot choose an epic level feat. If she were yes she could. So you could have a 1st level slot, with an epic feat (switched out for an alternative feat) if you had epic status and access to psi reformation and met all the pre-req's. And that was the simple answer to a question with no calculations yet shown... do you see how long this could take??? Cog! help! March on Mem! :D Ides of Mem help help!

Es...Easier to expalin a monster in print, than a made up character. There is no link for her total stats. You need to have a hard copy of the MMII for that. Sorry I can't post that for legal reasons, but with your email I can send you a scan of it (if it is legal to) The sup link just gives nimblewright's updated stuff. Search under MMII update /ettra for the download of MMII stuff for Nimblewright.

My gosh really I feel this is going to waste alot of time that we could be using to play. Would rather just play Es than keep showing how Mem's mechanics work :uhoh: . Yes, I can go over how I did things, how and why if you require it Cog. Cog tell me exactly what u need for Mem, n I will answer those questions exactly. Then please make an official post as to if Mem is accpeted as a character or not.[/sblock]
 
Last edited:

[SBLOCK=OOC]Personally, I don't mind mild swearing, but if it offends anyone (ink, in this case), please stop. Just a general notice, I have no doubt that you all will, but just in case:). Also, I got spellfire confused with a rod of absorption, thus my panic. As is, it's a really rather powerful feat, but not game-breaking. Go with it. Also, I can sorta guess what psy regurgitation or whatever it was does, and it's way too complicated for me, but I trust you all not to have cheated with character creation, so I think we can let it slip (besides, as ink and tiluvias said, it's vast amounts of work to redo).[/SBLOCK]
 

[sblock=OOC]My apologies for the sacrilige, Ink. I was unaware it would offend you; I won't do it again.


So Spell-Fire, while not granting the ability to re-cast the above mentioned spells, still makes you immune to their effects as long as you can discharge the stored spells (via damaging spellfire ray) before you reach your limit.
Okay. Thumbs up, got it. :)

So Psychic Reformation allows you to switch out old feats for feats that you hadn't had the Pre-Reqs for before but do now.
Okay. Thumbs up, got it. :)

I'd really appreciate getting that scan of the Nimblewright, that'd be really cool.
tiluvias99@yahoo.com


If Cog is fine with all of the above, then it's fine with me. I just have one more question:

What's up with Resculpt Mind, for all of the reasons I out-lined before?




Also, maybe we should actually get on with playing :)
Does Mem have an answer for Irthos?[/sblock]
 
Last edited:

[SBLOCK=OOC]I'm fine with all of the above, although resculpt mind is labelled as "psionic stuff that is beyond me". I think we should move on with the game, really.[/SBLOCK]
 

Into the Woods

Remove ads

Top