jester47 said:
Read the book cover to cover. Don't just flip through it. You obviously missed the part about making monster classes which is pretty easy for most of the standard races. Look at page 12. Table 2-2. Look at page 16, Table 2-3. Then read 25 - 28 and apply those techniques to the races you want classes for.
I didn't find anything in the book overpowered at all. Quite well balanced, actually.
The reason I'm holding off on buying it is the monster classes. This has to be one of the lamest (albeit well balanced) ideas I've ever seen.
An adult minotaur (or troll, or whatever) has certain basic statistics that form its baseline, just like an elf, dwarf, human, whatever. To say that it becomes size large, or gains its natural armor later is very much akin to saying the elf needs to adventure for a while before getting its dex bonus, low-light vision, or resistance to certain magics. It just doesn't make sense.
I could see it, to an extent, it the character in question was a younger monster (baby trolls?), but reducing the aging to a class is a bit like asking "How much XP does it take for a dragon to advance age categories?" The answer is: none, it's dependant upon the age of the dragon.
I do not dispute that the monster classes are well balanced. They are. They are balanced in the same manner as a video-game would be, though. No thought to role-play or pseudo-realism, just good ol' statistical analisys. I don't think any of the monster classes would be usable for more than two levels (and many less than that) except for the most hack/slash groups (which is a fine playing style, just not one that I subscribe to).
Level draining could be an interesting discussion for monster-classes, too, but probably an entirely different topic. ("Well, I _was_ 8' tall and had a 10' reach until the wight touched me. Now I'm smaller.")
Anyway, that's been my reaction so far. If someone can tell me why monster classes make sense, other than game balance, I'm all ears. I really want to like the book, the concept just seems so bad to me.