Flynn
First Post
Good Morning, All:
I have been considering the Savage Worlds rules system for my next fantasy campaign, but I won't make a final decision in those regards until I playtest it later this week. However, in discussing my thoughts with a friend who has played the system before, he expressed some concerns about the system's ability to handle a full-length campaign. So now, I turn to those on this board for your thoughts on this particular issue, as I trust the feedback I get from the people here at ENWorld.
I suppose that I have three questions, and I would like to hear your answers to them, if you have any actual Savage Worlds experience (as either a player or GM).
1. What is the average length of a Savage Worlds campaign, in your personal experience?
2. What is the longest Savage Worlds campaign you've been a part of?
3. What is your opinion about Savage Worlds' ability to handle a full-length campaign, based on your gaming experience with the system?
If you have not played Savage Worlds, I would ask that you refrain from answering these three questions, simply because I want to hear from the voice of experience. If you really want to answer the questions anyway, then please let me know that you have not played Savage Worlds, so that I can tell where you're coming from.
Thanks In Advance,
Flynn
I have been considering the Savage Worlds rules system for my next fantasy campaign, but I won't make a final decision in those regards until I playtest it later this week. However, in discussing my thoughts with a friend who has played the system before, he expressed some concerns about the system's ability to handle a full-length campaign. So now, I turn to those on this board for your thoughts on this particular issue, as I trust the feedback I get from the people here at ENWorld.
I suppose that I have three questions, and I would like to hear your answers to them, if you have any actual Savage Worlds experience (as either a player or GM).
1. What is the average length of a Savage Worlds campaign, in your personal experience?
2. What is the longest Savage Worlds campaign you've been a part of?
3. What is your opinion about Savage Worlds' ability to handle a full-length campaign, based on your gaming experience with the system?
If you have not played Savage Worlds, I would ask that you refrain from answering these three questions, simply because I want to hear from the voice of experience. If you really want to answer the questions anyway, then please let me know that you have not played Savage Worlds, so that I can tell where you're coming from.

Thanks In Advance,
Flynn