solkan_uk said:As a note, if mixing up with core Spycraft classes, these classes give up some power for some flexibility - there's no 'game-breaker' ability at 14th level for instance - and while some of the upper tier knacks are pretty hot, they're not at that level of power. I would be quite happy to mix up the classes in a game - but would be careful to make my players aware of that fact.
I like that (very much IMHO) Spycraft has picked the most pointed out benefit of D20 Modern over Spycraft and solidly kicked D20 Modern's arse, producing classes that are more interesting (though blander than the Core classes - but that's kinda the point) more diverse and more mechanically sound.