Scaling the Caster Classes Back

Treebore said:
It was the fighters who rocked and rolled in the Epic levels. The wizard became practically obsolete.

I never played higher than about 15th level, but actually, the high-level fighter was the strongest character in the last campaign I was in, too. I'd keep chucking different spellcasters into the mix, but the fighter -- a samurai, really -- endured. This may partially have been because he was important to the plot, or because I have pretty weak tactical abilities when it comes down to it and I prefer to just make characters which i enjoy playing for the hell of it, but I think it was also just because fighters have so many hit points and are just so sturdy in general. And he certainly did melee damage per round to compare with any spell my 3.5 wu jen and sorcerer could dish out...
 

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Merlion said:
The Sorcerer is only slightly less complicated than the Wizard...and you still have to know the spells. They are also less effective than a wizard. But they can be, as you say, a good choice for people who prefer a more focused role. Just pick all blasting spells and go.
.

That is an extremely limited view of a sorcerer. If you are gonna do this, go warmage.

A well thought out sorcerer has almost as much versatility as a wizard.
 

Dice4Hire said:
That is an extremely limited view of a sorcerer. If you are gonna do this, go warmage.

A well thought out sorcerer has almost as much versatility as a wizard.


I agree with you on most "typical" encounters. However, the mage is as versatile as his spellbook and time allows. The Sorceror doesn't come close to that versatility.
 

Your opinion is definitely in the minority at WotC, probably among most D&D players at large, and certainly is completely opposite to my own. Sorry, friend..I think you're fighting a lost cause.
 

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