shady said:
I'd be interested in knowing what kinds of campaigns people are playing in SL, and which are the most important books. I have Ghelspad (the bigger one), CC2, CC1Rev, Div&Def, R&R1, R&R2, maybe some other ones (the wilderlands book, come to think of it ...) but have been raiding them sporadically for stuff for my own campaigns rather than actually running SL ...
Is there something I might need to actually run an SL campaign? And as I say, what kind of thing (plot, tone) is popular in this setting?
Most important books? Easy. Ghelspad hardcover, the Creature Collection
Revised, Divine and the Defeated and the first Relics and Rituals. In that order. You can conceivably switch out the Ghelspad hardcover with Termana, but it lacks some information, and isn't quite as good a book as Ghelspad.
As for campaigns and what's popular, well, for me at least, here's what I have going on.
Currently my PC's are seeking to resurrect the forsaken elf god, while also working against another forsaken elf priest currently trying to do the same. Some of the purpose to the group has been lost, unfortunately, due to PC death a few months back, but it's slowly getting back to normal again, and tightening up. They've been seeking out the shards of the forsaken one by one, as well as the Autumn Blade, during the course of which they've spoken with Nalthalos, gambled with Enkili, been hired by an incubus (unknown to them) to assassinate Aarixthic (who I have statted out as a rakshasa), have captured the Bells of Non for their own, likely made of themselves a permanent enemy with the Legion of Ash after having killed nearly 60 of them, and made buddy-buddy with Hollowfaust after having allowed them to examine the Shards of the Forsaken they've since gathered (and will likely become even better friends when they give them the Bells of Non...).
Beyond that, I already have a good idea of what my next two Scarred Lands campaigns will be.
One's going to involve the opening of the elemental seals by the Penumbral Lords, which is a plot-line I'd already started in my current campaign, but one they missed entirely. I think I'm going to have it happen anyway, as one of those "Things happen in the world that don't involve you, the PC's," but it won't play heavily into the campaign if I still do integrate it.
The other one, which I have fairly well detailed out in my head, and some writing as well, will involve the Enkili having lied to the gods about having his powers stripped by Mesos, he and Hedrada having worked together to trick everyone else out into war. This will be discovered by Vangal when he runs across a sorcerer of Mesos whose been possessed by the titans voice, and reveals to the Ravager that Mesos never did steal Enkili's powers. Vangal will use this knowledge to sic all the gods on Enkili and Hedrada, and when they're busy duking it out, he's going to free Lethene from the Abyss for even more damage - so that no one will realize what in the heck is happening when Vangal begins killing gods left and right. It will deal strongly with fate, predetermination and free will, revolving around Hedrada's Oracles, Vangals seers who have the ability to foretell apocalypse, and my own interpretation of Enkili as the embodiment of freedom from destiny and being able to forge your own path. It'll be up to the PC's to make sure that Vangal doesn't bring about the end of the world. Or, conversely, if they wanted to, to help him do that, possibly going with a Vangal and Lethene-based campaign, or Vangal and titan worshippers (as, while the titans may not be freed, at least they get to get back at the gods, even if it's with Vangals help).
Oh, and to Dead, there's currently no global map of Scarn, and it's unlikely one will be seen for another 4-5 years, after all the continent books have been made. Hopefully during which time, silliness such as the size of the Blood Sea will be fixed...
And you can conceivably play in the Scarred Lands with just the Ghelspad hardcover, but it draws upon the Creature Collection Revised, Divine and the Defeated and Relics and Rituals enough that you may feel a bit left out on some of the information in it without them.