Scarred Lands: Ask the Sage

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johnsemlak said:
Where can I find a description of those?

The Jordeh are in Relics and Rituals II, I believe, and the Renewers in the Ghelspad hardcover.

Do note that the Jordeh are all elves or potentially half-elves, if I recollect correctly, whereas the Renewers have their spellcasting advancement cut in half (though they do get some nice abilities in return for it).

Further note that both were written with the original 3rd edition in mind, and may have a few quirks here and there.
 

Hello there!

I have a few questions about the Scarred Lands. I'm going to be playing in a PbP Scarred Lands game, but I dont' really know much about the lands. I have the first Relics and Rituals book so I've read the short bit at the front about the Titanswar and all, but that's pretty much it.

The region we'll be in is Ghelspad, so if there is anything that a person living in this area would know, that'd be great to hear. :) The other part is, that I'll be playing a Halfling (rog/ftr) but I read in another thread you (Nightfall) had posted in saying that get treated with a lot of disdain? Could you perhaps expand on that and tell me what I'll need to know as playing a Halfling? (although, even before this knowledge I had the concept of my character being the bit of a "happy-go-lucky" kind of guy, and I"ll still probably play him as such, just wanted to what the general attitude of disdain towards halflings comes from/etc)

Thanks!

~Wonka
 

My undertstanding of halflings is that they are treated as second-class citizens in most places. They are considered small and weak and they are seen as having done little to help the Divine Races in the Titanswar. Humans and Dwarves treat them with the most disdain. They are found mostly in the lands of the Calastian Empire where King Virduk took over their lands pretty much without a fight. Many have become Virduk's lapdogs, eager for the false praise and attention and wealth showered upon them.

In the end, the descriptions put halflings very similar in character to Hobbits: they like the comforts of life, they tend to be peaceful, not fighters, accepting whatever happens to them in a dignified manner. When they do fight, it is usually not overt conflict, but subtle things instead such as missed shipments of critical materials.
 

As for Ghelspad, its a large area, about 2400 miles E-W and 2000 mile N-S (thanks for pointing out the scale, Nightfall!), its hard to say how much you would know beyond the area you come from other than major nations and city-states. I would recommend, if your DM allows it, picking up a copy of the Ghelspad Gazetter (just don't read the adventure hooks unless you know your DM is not planning on using them). If your DM does not want you doing this, you'd better ask him for a summary of what you know about where.
 

BigFreekinGoblinoid said:
Nighty,

Please use your great influence :D with SSS to lobby for a line of miniatures! Reaper will be making some miniatures for Exalted, so SOMEONE at WW is open minded to miniature support.

I'd like to see :

Sutak
Spider-Eye Goblins
Proud
Asaathi ( long necks ! )
Gorgons

in the first wave -

What other mini's would you like to see if you were creating a list for production?
Sadly Biggie I don't make such decisions nor am I capable of such things. I will however use my nominal influence with the developers and ASK them to see about such things. I can't promise much.

Personally I'd love to ferals, blade demons, Leonine Demons, Proud Daemons, Moon Daemons, as well as of course all the Slitheren/Ratmen and of course manticori(sp) and a couple Hags as well.

BigFreekinGoblinoid said:
ALSO:

IMC, the Mithril Golem got up and walked over to the Broadreach section of the Hornsaw. ( Why is a long story, but lets just say it has to do with my alternate ending to the SA trilogy - You may remember an earlier thread of mine discussing this a bit ) The cult of the Golem followed it and gathered believers almost two thousand strong along the journey in the Golems wake. It is now their intention to create a new city around the Golem ( New Mithril? ) - Perhaps with an long term goal of cleansing the fouled forest of its most dangerous titanspawn threats. In your opinion, what other challenges will this new community have & how will Calastia react?
Well besides the taint itself, there are numerous cults that could easily infiltrate the new city. Not to mention the fact the Broachreach elves aren't always keen on following gods. (Probably something to do with Chardun I imagine) So even if that gets settle you can bet your last Hollowfastian groat/copper, Glivid Autel might yet decide to expand their borders with such a sign as well. Not to mention there is still the Penumbral Pentagon to contend with.

Calastia might not welcome such as an approach, but consider it's hardly within their borders, they have little left to complain about. They will probably do their best to ensure New Mithril fails. Covertly of course and with no way to trace it back to any high ranking Calastian. Thornir does raise another idea and that of a Holy War might help Calastia's cause, at least within some of the Church of Corean. But while a civil war helps him, the destruction of the city also helps as well. Either way I see Calastia doing very little overtly in such matter, but it would depend on the whims of those in higher ranking places.

johnsemlak said:
Where can I find a description of those?
As Trick was kind enough to point out the Renewers are in SLCS:Ghelspad's appendix and the Jordeth are in R&R2. I will say you will probably not have an easy time with the last requirement. Slaying a hornsaw unicorn single handly...not an easy feat. But I honestly don't see it needing much tweaking for 3.5. At most you'll need to change one of the requirements and three of the class skills for it. Regarding the Jordeth, so far as I see only one change is needed for class skills, but other wise it seems you'll be fine with what's listed. Otherwise I don't see the need to change anything that's listed in the class abilities.

[size=1 said:
WonkaMania][/size]
Hello there!

I have a few questions about the Scarred Lands. I'm going to be playing in a PbP Scarred Lands game, but I dont' really know much about the lands. I have the first Relics and Rituals book so I've read the short bit at the front about the Titanswar and all, but that's pretty much it.

The region we'll be in is Ghelspad, so if there is anything that a person living in this area would know, that'd be great to hear. :) The other part is, that I'll be playing a Halfling (rog/ftr) but I read in another thread you (Nightfall) had posted in saying that get treated with a lot of disdain? Could you perhaps expand on that and tell me what I'll need to know as playing a Halfling? (although, even before this knowledge I had the concept of my character being the bit of a "happy-go-lucky" kind of guy, and I"ll still probably play him as such, just wanted to what the general attitude of disdain towards halflings comes from/etc)

Thanks!

~Wonka
Well you've come to the right person. Firstly I know Ghelspad quite well, at least what I've seen from maps and what little some nannering adventurer tells me when they want a book of mine or a topic discussed. But honestly Ghelspad is a very large continent and there is a LOT to cover. I would recommend the treastie/book that Thornir described to give you some idea of the regions high and low points. (I will say if you end up in Calastia keep a low profile.) If you require specific information, say on a race, a city state, some point of law, or even a religious squabble, I'd be most happy to help.

Halflings are looked down on. After all being small/short doesn't give you a lot of respect. Just ask the mountain dwarves of Burok Torn how much respect they get from their Calastian neighbors. The original homelands of the halflings were in large part oblitered by the Divine War and became what is now the Haggard Hills as well as Blood Steppes. Displaced and really not that great of fighters, the Halflings ended up being taken care of by the elves of the Broadreach (soon to be the Hornsaw). With the change of the Broadreach into the Hornsaw, most halfling fled into the regions now known as New Venir, the Heteromony of Virduk and even parts of Ankili, Lageni and Zakiske. Unfortunately for them these heavily law minded people (excluding the New Venir and Zakiske mind you), looked down on them and treated them as second class citizens. At the end of the divine war, most everyone considered them a kind of mutant byproduct in the eyes of the more religiously inclinded. (Mostly Lagenians that converted over to Chardun in the great purging of the Church of Belsameth.) Other saw them as a way to have indentured servants for life (the Calastians along with some nobility from Zakiske.) Naturally this led to rebellions where such idealogy held sway. The Calastians easily put their rebellions down but because of the lack of central leadship, Zaskike ended up accepting surrendering to the Calastian Hegemony to secure their lifestyle (Of course the numerous famines, widespread poverty and general unease of the region didn't help matters either.) As it stands now most of the Halflings are centered directly south, ranging from the fringes of Hollowfaust to the very heart of Amethela and even into Durrover and into southern Vesh. However these others are scattered and fractious. The only true sense of culture comes from the Chosen of Hywdda, and their newest leader, Orzu. These "renegades" have engaged the Calastian forces in a gurilla(sp) style warfare for the past 5 years. Unfortunately for them many of their brethren have given into Queen Geleeda's newest tactic of "catching more flies with honey than vingear". However there are still hold outs and many of these are bards that remind the people of the horrors suffered by their kinsmen under Calastian rule. Many also enjoy trying very hard to stick it to the Calastians, often mocking them in song and poetry. As it stands now, much like Burok Torn, it's a standoff to see which will win out. So far though I for one am not betting against Geleeda.

I hope that was helpful. (And Thornir my pleasure! :) )

I hope that give
 

Bump back up for SL goodness...and cause I might yet get all the books that have been released in 2003. (Well except maybe PG: Rangers and Rogues...but I'll wait for my author's copies! ;) )
 


Well unlike the Knight of the Chalice or some other anti-demon fighting Paladin Pr-class, the Silver Knight can summon celestials and often uses them for purposes to defeat them. That said, Silver Knights fight ALL outsiders and elementals, especially when dealing with wizards/sorcerers and others that summon them. They are specialized in fighting such incursions. Mostly they favor force in facing down demons, daemons and devils. The others, they can be talked to...some times. (At least with non-native outsiders that aren't evil. Native evil outsiders they do try to stop. But as the fact the Jack of Tears is still around...well you get the drift). Silver Knights gain abilities to fight and dissmiss such creatures. Mostly they are focused on eliminating such threats while being circumspect about what is it they do. (Hey do you want to announce to every village in New Venir you are intent on killing The Thorned Lord? ;) )

Does that help or do you require further edification?
 
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I've always wanted to ask about the history of the setting (how the setting was developed). I remember reading somewhere that it existed 'unofficially' prior to it's release. Was it created before the days of 3e? Who developed it? Was it an entirely White Wolf creation?
 

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