scoop!! compendium updated withbuilds from Martial Power

ppaladin123

Adventurer
D&D Compendium

Type in fighter...read the fighter features (battle rager and tempest technique)

Type in ranger and read about beast master (bear, boar, cat, lizard, raptor, serpent, spider, or wolf.)

Rogue gets "Ruthless Ruffian:"

You are proficient with the club and the mace, and you can use those weapons with Sneak Attack or any rogue power that normally requires a light blade. If you use a club or a mace to deliver an attack that has the rattling keyword, add your Strength modifier to the damage roll.

Warlord gets Bravura or Resourceful builds.
 
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Ok so rogues will be able to sneak attack with clubs and other blunt objects...that addresses a concern I heard voiced here a few months ago.

The Bravura warlord...I wonder what kind of secondary stat he gets. Will the resourceful warlord be totally MAD?

The new fighter build seems very similar to the barbarian. It also makes warforged even better fighters!

No comments guys?
 


So... Wait, what? The way I'm reading some of these things is that they aren't replacement features at all, these classes automatically get new abilities that they didn't get before just simply because you bought a new splatbook...
 

So... Wait, what? The way I'm reading some of these things is that they aren't replacement features at all, these classes automatically get new abilities that they didn't get before just simply because you bought a new splatbook...

you mean totally unlike cleric or druid spells in 3.5?
 

What I'm really hoping is that some key text is missing right now, such as the rogue giving up his bonus with daggers and shuriken for the club/mace thing. But I did find myself reading it like these things were just added onto the class, which I'm really hoping isn't the case.
 

What I'm really hoping is that some key text is missing right now, such as the rogue giving up his bonus with daggers and shuriken for the club/mace thing. But I did find myself reading it like these things were just added onto the class, which I'm really hoping isn't the case.

The Fighter entry says you get 3 class features but lists 5. Assuming it isn't an error due to the addition of the new features, it looks like the new features are in place of ones from the PHB.
 


This is quite bizarre - are they adding new (big) class features, while claiming at the bottom that the information first appears in the PHB? This has the potential for getting very confusing for people.

Battlerager Vigor would be a huge change for fighters if it was a generic class feature.

By comparison, Beast Master seems like something that might be quite flavourful, and Ruthless Ruffian is a pointless name for something that was a pretty silly (IMO) oversight in the original rogue class.
 

It does look like you can choose different class features at character creation. I am a little confused at how easy it will be to integrate this into my game.
 

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